Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

JohnnyCanuck, do gaming w I don't hate Body Type replacing Gender, I hate laziness
@JohnnyCanuck@lemmy.ca avatar

I said the developers removed the labels to be more inclusive and OP (and now you) added them back.

There are technical reasons (pointed out in many comments) for why they might not have full sliders to make any body type you want.

JohnnyCanuck, do gaming w I don't hate Body Type replacing Gender, I hate laziness
@JohnnyCanuck@lemmy.ca avatar

As you can see from OP’s response to you, my primary issue is that OP is still calling the option the “female” or “feminine” one. The developers specifically removed those labels to be inclusive and OP is adding them back. The complaint about the order was the secondary issue.

JohnnyCanuck, do gaming w I don't hate Body Type replacing Gender, I hate laziness
@JohnnyCanuck@lemmy.ca avatar

As a woman, I look at “Body Type A or Body Type B” and think “Well, I’m a woman, not a Body Type B, and isn’t it kinda misogynistic that the secondary option is the female one? Like A+ for Men, B- for Women?”

This really pissed me off, I have to say. Why are you calling the “secondary” option “the female one”? To me that seems a bit presumptuous.

If I have body type B with he/him pronouns, are you saying something about my body? Is it too “feminine” for you?

Honestly, you seem to be looking for something to complain about. The developers have taken an extra step to try to be accommodating and inclusive and your complaining about the order the choices are listed in… Smh

JohnnyCanuck, do gaming w Epic Adds Ugly Tesla Cybertruck To Fortnite
@JohnnyCanuck@lemmy.ca avatar

Usually, when it’s a one-off like this, the video game gets “paid” to put the stuff in their game. That payment may be in-kind advertising campaigns, etc.

For something like Need for Speed, Forza, etc, the game will be licensing the likeness of the vehicles and the company logos in the game. I don’t know the costs, but the fact that it’s also advertising will factor in.

In this case, there are a few likely scenarios:

  1. The game director or art director or someone high up at Epic has a hard-on for the Cybertruck and really wanted it in the game. So they pursued Tesla and made a deal.
  2. Epic wanted to add vehicles to the game and decided to go with licensed vehicles. Their merchandising people reached out to merchandising people at all the auto companies and then figured out some deals.
  3. Someone high up at Tesla (maybe even Musk) loves, or has a kid who loves, Fortnite and decided they want the Cybertruck in the game. So they pursued Epic to make a deal.

Number 2 is most likely, but I don’t know the game well enough to know the vehicle situation in it.

For all of them, you have to factor in a bunch of details to figure out who is paying who:

  • who wants it more (/ power imbalance)
  • how much money is it going to cost to make the models, animations, etc
  • how much is it going to cost players to get the item
  • are there aspects that either company finds undesirable (E.g. sometimes car companies don’t like their cars shown with damage)
  • who will be doing the bulk of the marketing, and who has the marketing budget to spend on the venture
  • probably a lot more

So, it’s hard to say without more inside info. Games I’ve worked on have had 1 and 2, but not 3 as far as I know. I think it was pretty much an in-kind deal for the 1 situation though (like we got the likenesses, they got advertising through the game, ostensibly we sold more games with the likenesses, but I think it just stroked someone’s ego…) All of the 2 situations were done to bring in money for the game’s marketing budget / or were in-kind marketing deals, possibly bringing money directly to the bottom line, but I don’t know.

JohnnyCanuck, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
@JohnnyCanuck@lemmy.ca avatar

I want multiple streaming services that can stream almost everything so there’s competition, but still a valid reason not to just drop and switch constantly.

JohnnyCanuck, do gaming w Trademark Tussle: Remedy Entertainment And Take Two Clash Over Logo
@JohnnyCanuck@lemmy.ca avatar

Other than both being the letter R, I don’t see any similarities that would confuse anyone into thinking they’re related.

This article has a better side-by-side: theverge.com/…/take-two-rockstar-games-remedy-ent…

JohnnyCanuck, do gaming w Weekly “What are you playing” Thread || Week of January 14th
@JohnnyCanuck@lemmy.ca avatar

You can show the log and see dice rolls.

JohnnyCanuck, do gaming w Weekly “What are you playing” Thread || Week of January 14th
@JohnnyCanuck@lemmy.ca avatar

Neverwinter Nights on my phone. Third or fourth playthrough (first ones were on PC). Absolutely cooks the battery, but entertains for hours while travelling as long as I can plug in. I really wish BeamDog would have spent a little more time optimizing it.

Next will be Icewind Dale and will be my first playthrough I think. Then I might go back to NWN for some of the community quests.

JohnnyCanuck, do gaming w Bethesda responding to negative Starfield reviews on Steam
@JohnnyCanuck@lemmy.ca avatar

but No Man’s Sky absolutely smashes Starfield in this department

I had high hopes for No Man’s Sky based on how people talked about it but was left underwhelmed. I found it boring and repetitive.

Starfield took a lot longer before it started feeling that repetitive (to me.) I put many more hours into Starfield (than NMS) without even thinking about it.

I just rolled credits on Starfield last night and went back to keep playing because I have a ton of unfinished quests and some goals for building my spaceship. With No Man’s Sky I felt like there was nothing else to find.

(All that said, I do find a lot of the writing pretty lackluster, the planets now feel boring to look at and now predictable as to what will be there, and I do not particularly enjoy running around trying to find the last things to scan for very little payoff.)

JohnnyCanuck, do games w Starfield Updates 1.7.36 – October 09, 2023
@JohnnyCanuck@lemmy.ca avatar

The main setting I want is to be able to play at 1080p full screen. My laptop is 4K but can’t handle starfield at that resolution. It was running at 10fps rendering at 50% and upscaling, and looked like dog shit. I had to change windows to 1920x1080 (instead of the native 4K) to run the game at a 30fps - and at medium everything. Who makes a game where you can’t change the full screen resolution?

JohnnyCanuck, do gaming w The gaming industry needs to become more like holywood
@JohnnyCanuck@lemmy.ca avatar

Jobs in the video game industry (especially AAA) are mostly NOT freelance. Most are full time employee positions. Even non-AAA and specialized studios that do work-for-hire tend to have employees. Certain parts of the video game industry, like art and QA tend to be contracted or outsourced, but even then the contractors are often provided through a 3rd party company that employs and provides benefits. Contracts for engineers, designers, writers come into play for shorter periods to ramp up numbers during production and fill gaps. But that’s usually a small percentage of the team.

JohnnyCanuck, do gaming w The gaming industry needs to become more like holywood
@JohnnyCanuck@lemmy.ca avatar

Yeah this is another point I could have added to my rant…

JohnnyCanuck, do gaming w The gaming industry needs to become more like holywood
@JohnnyCanuck@lemmy.ca avatar

I’m sorry, but your reasoning is absolute nonsense. Maybe game developers should unionize, but suggesting that it should work like Hollywood is pretty ridiculous.

The huge studios would function just like in Hollywood.

Okay, so fuck the developers at big studios just like how most of the people working on movies get fucked now? You think because a deal was reached by the union that the big studios aren’t still just running to the bank with their loads of cash? The recent strike (and most strikes in Hollywood) were mostly about residuals. You know why? Because people who aren’t above the line in the credits get shit pay. At least in the games industry most people are employees, get paid up front, have a salary, and whether the game succeeds or flops they get their money. And most people don’t get laid off between games. You’re getting paid your salary even while there is downtime. In Hollywood, if the movie flops(*), you’re shit outta luck, my friend. Hope you’re happy with whatever you made during production and you’re able to find your next gig quick. Because you’re not an employee of the studio, you were working for a production company on this one movie and now you gotta fend for yourself because the movie’s done and so is this LLC.

(*) which brings us to the big fucking asterisk in how Hollywood “works”. Movies don’t make money. Not on paper anyway. It’s so bad, it even has its own name: Hollywood Accounting. The gist of it is that they use creative accounting techniques so that profit sharing agreements (like the residuals that were just fought so hard for by the unions) pay as little as possible.

And yeah they would want to pump out those blockbusters, but nothing would stop indie developers from developing.

What stops indie developers from developing now? Indie game developers have it way better than indie movie makers. They have better platforms for distribution, a larger audience, and much lower cost to entry.

I would allow for consistent and fair discussions for the unions and studios as to how pay will be done.

Yeah, because that’s what Hollywood is known for…

It will also put in safeties for crunch and other abuses.

Crunch (and other abuse) still happens in Hollywood production, so… Nope, sorry.

I’m just saying [the Hollywood model] makes way more sense as a model for how modern AAA games are made.

No fucking way. As someone who was a salaried employee for 15 years in the A to AAA game industry over 7 projects, some of which failed but I still got paid, with bonuses and stock awards and job security, please fucking no. I’m glad I didn’t have to fight for a new gig every couple of years and hope for residuals.

JohnnyCanuck, do gaming w Sony asking Gaming Heads to destroy all Playstation merchandises, including those have been paid and ready to be shipped (which Sony has received royalty payment for)
@JohnnyCanuck@lemmy.ca avatar

Reading comments it sounds like there is more to this. GamingHeads sounds pretty shady, not completing orders, bad support, etc. Also this open letter is pretty unprofessional.

I’m not a big Sony fan but this seems like it isn’t necessarily an example where Sony is the asshole!

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • esport
  • Blogi
  • informasi
  • sport
  • slask
  • nauka
  • Gaming
  • Psychologia
  • muzyka
  • FromSilesiaToPolesia
  • niusy
  • Spoleczenstwo
  • lieratura
  • tech
  • giereczkowo
  • test1
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny