Silent Hill is more than just psychological chaos, most any modern horror game does that much. The Japanese setting doesn’t really help, it would make it harder to adapt to the IP, but it could have been done in a way that it wouldn’t have been an issue.
I’ll have to rewatch the trailer to give you more specific points, but it seems combat might be more prevalent than it should, veering more to the Resident Evil brand. The shifted world didn’t make much of an appearance in the trailer, but from the glimpses it seemed tame and not really all that horror-esque. It doesn’t even appear to be in or connected to the town of Silent Hill.
Being a bigger fan of the first two games than any of the rest, i see them as the standard, the fog and mist, not being able to see everything clearly so that odd shapes and shadows mess with you is also something I am missing in the new game.
It may be a great game. I just don’t see it as a SH game.
For me, it looks like a good game. But doesn’t look like Silent Hill. Because of this it comes off as a game that was made and had the SH name slapped on it for street cred. That never works well in any case I’ve seen. Usually ends up the worst rated in a series.
Ahh, that’s a bummer. Hopefully she’s not too onerous about it. Some people don’t understand games as a hobby or down time activity but then are fine with tv/movies/books.
Pitchford is a cunt when he wakes up, and when he goes to bed he reviews a checklist to make sure he still retains the appropriate level of cunt in his daily routine.
He’s not doing anything unless it makes Randy Pitchford more rich, or alternatively, makes sure he’s still a cunting waste of life.