Some levels are weirdly difficult though. The last special (as far as I know because I couldn’t do it) is totally unreasonable. I got stuck at two points, one using any character or yoshi, and a different one using nabbit due to his different damage mechanics.
I agree with no exits being crazy, but I did have some plain sight yet invisible moments trying to gety area 100% marks.
I can’t think of any times he did that when I played. Most things I either figured out right away or missed quickly. I went backtracking while he was in his rebellious phase and he was mostly useless as a tutorial prompt. Any scenes out of order that required him to be cheery made him seem mentally unstable too.
I find it’s more about patience than anything else. It’s very much an observe the pattern and adjust accordingly kind of gameplay. Also resource (stamina/health) management. I actually couldn’t finish any of them until I had gotten dragged into fighting games by friends that play competitively. Seeing that people could actually adjust their actions on the fly at such ridiculous speeds made me realize I was just button mashing all along. It’s also what made some of the more technical metroidvania games make sense to me.
My achievement showcase was just me going insane while having nothing better to do when I was off work with an injury though…
That’s a small backlog. Do you have more not listed?
I have a bunch categorized by whether or not I want to do the achievements or not before considering it done, and also if multiple playthroughs are planned or not and why.
Console gamers will buy the game on each following generation console as well for the next couple decades and when I’m on my death bed we will get a release announcement for the trailer of GTA 7 for PS? and Xbox xXx series xXx ex/se
GTA is out of touch with the times. These days it’s all grand theft catalytic converter and leave your car in a shit state where you don’t know what’s even wrong with it if you aren’t a mechanic.
The last special stage (assuming there isn’t more stuff after the one I’m thinking of) on Mario wonder isn’t easy. Fuck that level. The checkpoints are placed to make you redo the most irritating parts and I couldn’t get past bouncy invisible section. Even playing nabbit or yoshi didn’t really help because they have different jump and damage reaction mechanics. I would have agreed with the over hyped reviews if not for the brain damage causing childishness of the story, dialogue, and ‘voice’ work.