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Gradually_Adjusting, do games w Thank Goodness You're Here - most absurd & hilarious game what did I just play?
@Gradually_Adjusting@lemmy.world avatar

I might wait a year, based on what I’m hearing. He’s already got a weird sense of humour compared to kids his age, I should probably cool it.

Gradually_Adjusting, do games w Thank Goodness You're Here - most absurd & hilarious game what did I just play?
@Gradually_Adjusting@lemmy.world avatar

Yeah? Admittedly I’m calibrated to the 80s version of what “PG-13” meant. What was the most risque bit? Mine is pretty comfortable with non sexual nudity and rude humour, but anything sexually explicit he’s probably not ready.

Gradually_Adjusting, do games w Thank Goodness You're Here - most absurd & hilarious game what did I just play?
@Gradually_Adjusting@lemmy.world avatar

Ooh how exciting.

I’m tempted, but I’d want to share in the fun with my kid. Anyone who’s played it, What’s the youngest you’d recommend?

Gradually_Adjusting, do games w Steam Autumn Sale 2025 Has Begun
@Gradually_Adjusting@lemmy.world avatar

I knew I wasn’t the only one.

Cool sweeper game tho

Gradually_Adjusting, do gaming w What game changed your life?
@Gradually_Adjusting@lemmy.world avatar

Hell yeah Bastion. All Supergiant games really.

Gradually_Adjusting, do games w New EA Owners Hoping AI Will Cut Costs And Boost Profits, It's Claimed
@Gradually_Adjusting@lemmy.world avatar

Any time I hear “capitalism breeds innovation”, I feel like grabbing a chair and swinging it.

Gradually_Adjusting, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@Gradually_Adjusting@lemmy.world avatar

You can’t trust the reviews, it’s true. But also, it’s very much a buyers market with games in general right now. The headline issue is only a problem if you take the side of AAA studios who have to compete with passion-driven indie projects that aren’t just out to make a buck.

I’m going to spend how much to play a game with an obligatory launcher after I already opened steam? And it’s badly optimised? 100gb you say? And I have to see ads for skins? And that’s competing with a game less than half the price that’s amazing, 3gb, no ads, and it can run on a decade old computer?

This is a big-budget problem. They made their omelette, and now they’ve got to sleep in it.

Gradually_Adjusting, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@Gradually_Adjusting@lemmy.world avatar

Maybe he could try to make another TV series.

Gradually_Adjusting, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@Gradually_Adjusting@lemmy.world avatar

The thing is, I can’t personally think of an accessibility setting that would serve the intended function without removing the sense of having finally met the challenge. I struggle with difficult games too, and I don’t always complete them. That struggle and uncertainty is part of the journey though to me and if there was a difficulty tweak available as soon as I got frustrated the first time, it would erase those stakes (for me).

I mentioned Celeste as a positive example. I did feel a satisfaction with completing that game, but if not for the highly emotional personal journey of the narrative potion of that game I don’t think it would have been as satisfying. At every point I knew there was an easy way out, and staying frustrated and gradually getting better was a conscious choice without any real stakes attached to it other than my own self-satisfaction. The was never any worry that I’d fail to complete the game. Those stakes do make eventually winning feel real.

So I just can’t think of any suggestions for this. It’s elitist or ableist I realise, and I’m not happy with that. The creator certainly was aware of games like Celeste, and they had plenty of time to consider those options. Before casting any judgment or making suggestions on their behalf, I’d be really interested to hear what they have to say about the choice. Do they think the struggle has to be as firmly set as it is for the triumph to feel as elating? I can’t read their minds, so if there’s an interview where they address that I’d be all ears.

Gradually_Adjusting, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@Gradually_Adjusting@lemmy.world avatar

Every time a hard game gets made, we have to have this debate? Maybe the real easy mode is just not trying to please everyone.

Gradually_Adjusting, do gaming w Team Cherry winning
@Gradually_Adjusting@lemmy.world avatar

I’m spoiled though. When I said good I meant something special. Like Paseo back when, or Un Bien nowadays.

Gradually_Adjusting, do gaming w Team Cherry winning
@Gradually_Adjusting@lemmy.world avatar

You could make it a week of brunches and I’d still have gotten more pleasure from the video game.

Gradually_Adjusting, do gaming w Team Cherry winning
@Gradually_Adjusting@lemmy.world avatar

You want 3D vibes in a 2D platformer, just for laughs? They call that parallax.

Gradually_Adjusting, do gaming w Team Cherry winning
@Gradually_Adjusting@lemmy.world avatar

2D is not even less work than 3D imo if you’re comparing “good looking” 3D and 2D work. Modern techniques have all but rendered them as merely separate art styles.

Gradually_Adjusting, do gaming w Team Cherry winning
@Gradually_Adjusting@lemmy.world avatar

Twenty bucks gets you a good sandwich and a soda these days. The same money twenty years ago would get you a second sandwich.

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