Over half a million dollars isn’t “very small” for this type of charity in my opinion.
Not to mention, they seem to admit they’ve known about the issue for a while, but have continued to fund raise and present the charity as if it’s been running along doing good this whole time, but they’ve just been hoarding the money so far.
The only thing the charity has done with the money donated has been to pay for it’s own expenses. The rest has just been sitting in an account somewhere. No grants or anything have been made with the money so far.
I don’t see where it’s trying to make it sound controversial. Switching game engines isn’t a “normal” thing developers usually do very often, especially after releasing such high-profile games with an in-house engine.
And with how often you see gamers demand developers “just use a different engine” to solve some specific complaint I think it’s reasonable to remind people why that isn’t usually a good idea.
AAA industry is doing great and still pumping out great games. This seems more of some surface level “indie good, AAA bad” nonsense that I don’t much value in.
There are plenty of great games out there and trying to turn gaming into some purity test is unnecessary.
It’s tuned for a specific hardware platform right now. Choosing specific hardware platforms for support is just an extensions of that.
However the “PC” platform is basically an amalgamation of any possible hardware combination that currently exists, and is a whole different target for a project like this.
Nah, I enjoyed Baldur’s Gate 3, Elden Ring, Tears of the Kingdom, and yes even Starfield enough to not give them up just because rage-bait Youtubers told me to.
Just like I’ll eventually probably pickup Super Mario Bros. Wonder and Spiderman 1 and 2 at some point along with many other AAA games that I think I’ll have fun playing in the near future.
I dont include bg3, elden ring and totk in the AAA category. AAA no longer means high quality and fun, it means made by huge companies with more money than balls. CoD is a AAA game. And its shit. For example.
They call it AAA but ithe term has become ubiquitous with just popular games made by big profiteering entities like activision.
The term AAA has always just meant games made by larger developers/publishers to distinguish from games made by smaller ones. That’s really it. Large vs small budget would be another way to think of it.
It’s never implied anything about innovation or risk-taking, or uniqueness or mass-appeal.
All those quotes (none of which I could I actually find working references to support, I even have a copy of the “High Score!” book referenced in the article, at least the 2nd edition) are focused on budget and production value. Any expectation of quality is just based around bigger budgets leading to higher expectations.
In no way is BG3 a AA game. It is firmly in the AAA category. The rough numbers I’ve seen indicate a team of 300+ people working on it, not including all third-parties that were involved.
That’s not really a source, that still just one person’s opinion on what constitutes AA vs AAA. and companies like Platinum Games are really stretching.
Larian is definitely bigger than those companies either way, and if Baldur’s Gate 3 is a AA game, then I guess so is Starfield. The companies are pretty similar in size at this point. And games like Skyrim and Fallout 4 would definitely be AA games as well.
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