Honestly, nowadays it feels more like an indie studio is more of an indicator of quality than AAA. Most of the games I buy and enjoy are indie/small studios.
Larian is about as indie/small as Bethesda was when Skyrim released.
We as gamers should strive for games like BG3 because they were quality works that were made for the enjoyment of the player.
But that's what the comments that people are taking as "criticisms of BG3" are talking about, and is the context for the video from OP. There aren't developers saying "High quality games shouldn't be the standard".
I asked for examples of developers criticizing the scope of BG3, and you replied with examples. I guess I'm confused as to how I was supposed to know you weren't talking about "complexity or how long it is" (aka. scope)?
But yes, if your point is "developers should make good games, and not bad games" (yes, I'm being reductionist) then sure, I agree with that, but that's not really what I was trying to point out, and that's not what the video was about.
Those aren't criticisms of Larian or Baldur's Gate 3. They are opinions that creating games at a certain scale isn't something developers can just replicate at will. Just like Rockstar games aren't something any studio can't just go out and put together.
It's like how someone would argue that not all books/novels need to be as long and complex as the Song of Ice and Fire series. Not all books need to be like those books, just like not all games need to be like BG3 (or GTA or RDR to use the other comparison).
BG3 is what AAA development should be if it was about making good products but at the end of the day these companies are here to make as much money as possible.
I think the quality of game, and lack of monetization, is certainly something that AAA games should strive for. I wouldn't agree that all AAA needs to be as big and complex as BG3 though. Just as Elden Ring being a great game doesn't mean that all similar games need to be massive and open-world in the same way.
It seems the summary of most of the posts are "smaller studies can't create games as big as BG3" and "not every game/RPG needs to be as big and complex as BG3".
Are those responses incorrect and how is that being critical of BG3?
If anything, they are critcizing the idea that BG3 is the game all RPGs need to strive to be.