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Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Exactly.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

No they haven’t. Because they’re set in Faerun.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

It’s BECAUSE of the generic, boring medieval fantasy settings that they were successful.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

I don’t believe you. That game exists, it’s called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

The problem is that gamers hate anytging that isn’t generic medieval fantasy.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

I find it bizarre that people think Starfield isn’t “weird and ambitious”. Starfield is absolutely weird and ambitious, that’s why people didn’t like it, it tried to do something new and that something new turned out to not be fun.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Rogue Trader is actually good, but people who eat up medieval fantasy slop like BG3 will probably hate it.

Galle_, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way “ambitious, weird, and unexpected”?

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