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Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski Exactly.
Exactly.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski No they haven’t. Because they’re set in Faerun.
No they haven’t. Because they’re set in Faerun.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.
Faerun is garbage. Aggressively bad even for a medieval fantasy settings. No game set in Faerun can be good.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski It’s BECAUSE of the generic, boring medieval fantasy settings that they were successful.
It’s BECAUSE of the generic, boring medieval fantasy settings that they were successful.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski I don’t believe you. That game exists, it’s called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.
I don’t believe you. That game exists, it’s called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski The problem is that gamers hate anytging that isn’t generic medieval fantasy.
The problem is that gamers hate anytging that isn’t generic medieval fantasy.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.
We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski I find it bizarre that people think Starfield isn’t “weird and ambitious”. Starfield is absolutely weird and ambitious, that’s why people didn’t like it, it tried to do something new and that something new turned out to not be fun.
I find it bizarre that people think Starfield isn’t “weird and ambitious”. Starfield is absolutely weird and ambitious, that’s why people didn’t like it, it tried to do something new and that something new turned out to not be fun.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski Rogue Trader is actually good, but people who eat up medieval fantasy slop like BG3 will probably hate it.
Rogue Trader is actually good, but people who eat up medieval fantasy slop like BG3 will probably hate it.
Galle_, 3 miesiące temu do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer angielski Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way “ambitious, weird, and unexpected”?
Could somebody please explain fo me how either of these two aggressively cliche and generic games are in any way “ambitious, weird, and unexpected”?