The issue was never having the set, you can make one in an afternoon with scrap wood. The problem is having other people who want to play whenever you want to play.
How the hell do you find fulfillment in that (unless they’re super small games)? I don’t think I could speedrun something like Cave Story in 10 minutes, much less roguelikes - Dead Cells, Darkest Dungeon, Balatro etc, where the gameplay loop takes hours and hours.
Personally, I’d say it’s a fair price at £3.50, but not worth more than that. Fallen Order should’ve been called “climbing simulator” instead, as that’s what you spend half of the game doing.
I’m very tempted to get Dead Cells’ Castlevania DLC, but I haven’t been in the mood for metroidvanias lately. The base game is fantastic, though, and I absolutely recommend.
I personally maintain that the first Megaman X is the best game ever made. The controls are so tight, even modern developers have a hard time achieving something similar, the progression is straight up perfect, the story is great and the blend of easy/hard secrets allows for a lot of replayability for a game that old.
Super Mario Bros., Balloon Fight, that one Robocop game for the NES, Sonic The Hedgehog and a top-down strategy shooter for the Genesis/Mega Drive that I can’t remember the name of.