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Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

You too, mate

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

You see, that’s are kind of comment that makes you seem hostile, which in turn makes it look like you have no basis for your claim.

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

Probably. You didn’t answer the few questions i asked.

You said you weren’t setting the bar high, but failed mention any other game for comparison when I asked.

Just kept insisting that the two bugs you encountered at launch were completely unacceptable.

I’m just thinking you’d have a hard time with anything that has been made the last 20+ years. It sounds absolutely awful.

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

No idea what that’s supposed to mean.

The simple solution for you is just not buying games at launch.

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

All games launch with bugs. Not necessarily game-breaking bugs, but bugs nonetheless.

There is simply no way developers can account for every tiny potential conflict in their code. So thank god for the internet and that fixing them post-launch is a concept.

Faydaikin, (edited ) do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

We wouldn’t have any games with the stardards you’re suggesting. I think you’d be hard pressed to live up to them yourself, if I’m being honest.

No product is without it’s faults and flaws.

I’m sorry you happend to be one of the people that got that bug.

If it’s as big a deal for you as it sound like, I’d recommend getting a refund. It’s as simple as that.

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

Compared to a lot of Triple-A games out there, it is polished.

It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

The game has only just gotten it’s first patch and they wrote in the notes what other things could be expected in Patch 2.

It’ll be polished off before you know it. Plus, I have a sneaking suspicion there’s plans for a DLC. More content is likely to come.

Faydaikin, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Faydaikin@beehaw.org avatar

Just out of curiosity, which character?

And what is the bug that caused the lock out?

Faydaikin, do gaming w Beautiful games?
@Faydaikin@beehaw.org avatar

Subnautica is on a whole different level. They made some wild impressions with the first game.

Too bad they dropped the ball on “below zero.”

Faydaikin, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
@Faydaikin@beehaw.org avatar

The worst part is that it wouldn’t be that hard to “up” the level of Bethesda games. More focus on the writing, both story and characters would go a long way.

Dropping the whole “It’s one big world, no transitions.” goal. Make cities huge, with transitions and fill them with stuff and people. More “inhabited biomes” so to speak.

Choice & Consequence. Having different paths the players can go down. Locking players out of certain content and areas because of their choice, isn’t a bad thing. It just encourages multiple playthroughs. As well as adding multiple ways to dealing with a problem.

Not forcing motivation or character upon the player. The “chasing after a loved one” motivation in Fallout is terrible. And being a ‘shiny superman’ in both TES and Fallout is boring. We need more grey-area to move around in.

There’s clearly more that could be added to the list. But these four points alone would elevate their games to a more passable grade.

But this is just my personal opinion.

Faydaikin, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
@Faydaikin@beehaw.org avatar

I honestly haven’t seen anyone write about ‘how bug free’ the games is.

Most of the praise I see usually revolves around it being a complete game, a big game, nonexistent microtransactions, the characters, the story, the freedom, even how pretty it is. But not that it’s bug free.

Because it’s definitely not without bugs. Hell, there’s a lot of small details that could do with tune-up. And some got addressed in this patch. And I’m looking forward to Patch 2 as it’s supposed to improve load-time, which would be very nice indeed.

Faydaikin, do gaming w Fallout TV series "sneak peek" leaks online following Gamescom Starfield presentation
@Faydaikin@beehaw.org avatar

Oh no, there’s absolutely effort put into the graphics. It’s just everything else that’s missing.

The overall writing and direction in Bethesda’s games is piss poor as they haven’t prioritized it in some time. Even TES suffers from this. But I guess that’s more about the crowd they’re trying to appeal to.

It’s all cool if you like Bethesdas version of the Fallout world. But not everyone else subscribes to it.

And for reasons that are quite valid. As Beth’ has deviated far from the roots of the franchise.

Faydaikin, (edited ) do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A
@Faydaikin@beehaw.org avatar

So we’re pretty much in agreement about the state of Bethesdas games. We just stand on opposite sides of the reaction to it.

As corny as it sounds, I wish most of the arguments I’ve been in, about games, could have been this civil. It’s a nice change of pace.

I don’t think I have more to add, as such.

Thanks for the talk, mate. You have a nice day.

Faydaikin, (edited ) do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A
@Faydaikin@beehaw.org avatar

That is all fair points.

In my personal opinion, I think what irks me the most is that all of Bethesdas missteps are fairly easily fixable. They just seem to refuse to do so for some reason.

A bit more focus on the overall writing would go a long way and wouldn’t have to interfere with the gameplay in the least for people who don’t care. It’s an intricate part of world-building for those that do enjoy it and serves to drive the player forward. Also helps the ‘suspension of disbelief’ and all that.

They don’t need to reach the heights of the old CRPG makers of the 90’s. Just make sure your “Antagonist” has a proper response when you put in an option to ask him Why he’s doing what he’s doing, you know? Stuff like that. As well as maybe not retconning the timeline of the universe just to fit an inconsequential quest-line and then recon it again in the next game… Stick to the established lore.

Secondly: Better implementation of a few new/borrowed features, like base building, that might fit the game. Instead of haphazardly throwing everything currently trending at the wall in the hope that some of it sticks. Take one thing and do it proper, otherwise just don’t do it at all.

Then there’s the Radiant-Quests in F4. This is just a poor excuse so as to not bother with making actual side-quests. There is a limit to how far they can execute their motto of “Keep it simple, stupid.” This is one of those limits.

There’s probably a couple of other things I’m forgetting. But I feel these little changes would help elevate Beth’ just a bit out of the meme-pit they’re currently in.

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