Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ExLisper, do gaming w Penny Arcade sums up the Unity debacle in the first panel.

Yeah, it’s better to do dinosaur comic and just don’t change the art at all.

ExLisper, do gaming w Game developers flee Unity after exorbitant price plan announced, but not everyone can get out

Also phaser.js is really good. It’s been around for some time so it’s very mature and stable, has great documentation and lot’s of examples.

ExLisper, do gaming w The Death of Unity - Opinion

Correct me if I’m wrong but lots of game developers simply do bootcamps or short courses where they learn Unity. They don’t have background in software development and switching tools/languages will require lot of learning from them. They will only switch when using Unity will actually become unaffordable. Bigger studios that can afford to retrain people/hire new experts can change tools like that, smaller studios will just keep using Unity.

ExLisper, (edited ) do piracy w A way to disable laugh tracks?

I think the best way would be to re-record the audio. Laugh track usually overlaps the dialog a bit so it’s impossible to get rid of it. You just have to find some actors and have them read the script. The casts of most sitcons are not that big. You will need like what? 10 people? You can probably do it with your friends. Then just add some basic sound effects like door closing and cars starting. A bit of work but doable.

ExLisper, do gaming w Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun?

Pretty much all the new AAA games. Kind of lost interested the moment games stopped being innovative. It’s nice to have super dooper realistic looking game and millions of small details but I still haven’t seen a game that would really improve on the game play in the last 20 years. They are still full of simple rules and mechanics. For example, 20 years ago it was common to have the “enemy spotted you but just hide and don’t move for 3 seconds and they will move on” rule in games and it pisses me off when new AAA games do it. Modern games are full of this shit. “If you do A in situation B, C will happen”. Just learn the rules and beat the game. There are more rules, more details, animations are nicer but I still find it boring. It’s still just a bunch of fixed rules, NPCs still move like robots, you can still see the algorithms behind everything. I prefer to play an small indie game that actually tries something new than AAA game that tries to build ‘realistic’ world and fails at it.

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