Yeah, people are either spoiled or deluded with games needing to be 100+ hours, especially cause those hours are often padded with garbage.
Shadows of doubt gives you at least 10-20 hours of hilarious procedural generation that actually hangs together as an immersive sim. You start to see the seams pretty quickly but by the time that happens you’re digging into the actual mechanics. Also the devs take their time on updates but the last update was pretty huge so they obviously have a pretty big scope for the game.
2 fifths of liquor is absolutely ludicrous except for the absolute hardest of alcoholics.
Not to mention that while the alcohol might be equivalent, the more concentrated alcohol gets the harder it works on your body. You’ll have a much worse night/morning if you drank 6 shots of whiskey instead of 6 beers.
And AAA budgets could crank out fantastic games if they put all their money into think-tanks full of designers instead of thinking graphics hit as hard as they did 10 years ago.