Oh no, the buffoons who mismanaged the company so badly that scores of people are laid off have to be fired! Now who will fuck things up while making off with tons of cash?
Imagine it in five years when the modding scene has popped off though. It could truly be something spectacular. Which is frankly the only saving grace of Bethesda games. They’re a solid sandbox/framework for others to fill in.
This is a nice sentiment, but it falls apart when you realize that a lot of the exploration is procedurally generated POI that eventually copies not just assets, but layouts and granular details. That tends to detract from a sense of wonder and mystery.
Which is fine, if they would just embrace that instead of trying to change how people perceive their work.
You might want to add the proper context that the servers were siezed by authorities (so not stolen) and they were very transparent about the fact that it was a legacy system. They also followed with a plan to rectify, including third part audits. Every organization makes mistakes, it’s how they respond that matters.
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