Many people look at the game graphics and think it’s a joke, but the gameplay is actually great, even by today standards. If you’re even a little into transportation games, just give it a go. It’ll also run on a toaster.
That’s unfortunately how that works. That’s why there is a lot of abandonware. Software or games where the original copyright holder no longer exists or doesn’t care. Copyright doesn’t magically disappear.
They can literally setup an instance themselves. By the time it is identified as such, the damage is basically done. Just make a new one. Or use one of the many instances not requiring approval. Or fill out the form with ai. They don’t actually need an insane number of accounts for their subterfuge. Having just “some” and keeping them tied to conversational themes/topics seems sufficient?
Teams actually works just fine. I’m my case installed from the AUR using the electron already present anyways. Zero issues. More specifically zero additional issues compared to Windows.
… and Amazon games. People who have or had prime accounts often have large amounts of free games on there from claiming them in the past (often via twitch).
No of course not, but if it’s run under proton/wine it doesn’t even have access to any normal files. When it’s run natively it does (documents and all that). I’m not saying it’s doing anything with this, or even that it would make sense.
Not in general. Typically, games with kernel level drm or anticheat just didn’t work at all.
Borderlands 2 specifically has a native Linux version though, and it may or may not abuse this fact. It isn’t run in a sandbox-like environment like Windows games that run through proton, but according to protondb it does run through proton? In any case yes, it’s probably better than running it on Windows.
Edit: looks like running through proton is recommended, as saves aren’t interchangeable (wtf?) and at least some dlc just doesn’t work with native version (wtf do).
This comes at the perfect time. I was thinking I’d have to find out how to run modloaders or managers on Linux, but I guess I got my answer right here. Thanks for posting!
I mean for ksp2 saying it failed cause they had “no experience with this kind of work” is kind of weird, since neither did the ksp1 devs when they started that. And they didn’t fuck it up either, let alone this badly. Remember that it was a passion project of harvester, working at a PR firm that just happened to let him do it under their roof and employment. The company did not even have any basic experience in game development, arguably even software development in general.
If you’re into primarily gaming, try PikaOS. It’s Debian based and uses the same tooling, but it’s on an optimized kernel. Is generally geared toward gaming.
There are other gaming specific distros of course, this is just the “Debian”-related one. I would not recommend the real debian if you’re mainly into gaming. It’ll need manual intervention and/or optimization to get games running, or at least get them running well. It’s not impossible (it even hard if you’ve got but is Linux experience), but just harder than necessary.