Raccoin is a coin pusher rougelike. I thought the game was out in early access or it had a demo, but it turns out they just did a play test for August. Hope it gets the full release soon, it was pretty fun
I went through a fucking spree earlier this week. Finished Metaphor: ReFantazio last weekend. It’s an RPG from Atlus, basically a fantasy Persona. Would recommend if you like those games. I also played through Lunistice, which is a short little platformer game. Only has a handful of levels, but fun and worth it for $5. Then I went into Mouthwashing blind and finished it in a single night. I knew absolutely nothing about that one except that I had only heard good things about it. Very good, but holy fucking shit is it heavy. Wanna recommend it, but it’s one of those games where you need to stare at a wall for a couple of hours to process everything it throws at you. And I’ve since started Shapez 2. An automation game like Factorio or Satisfactory, but it’s just Shapez. It makes the good chemicals in the brain go brrrrr. Would also recommend.
I got B4B because some friends and I were really into L4D2. The cards were cool and different and I can appreciate that they tried something new. But they would regularly nerf anything that worked or was fun into the ground, which really sucked because it was a PvE game. And they changed the game so that you would start a campaign with your entire deck, and didn’t balance any of the early levels since they were designed to give a single card per level or segment or whatever they were called. I really wanted to like the game, but I just couldn’t
Dude, Arthmoor’s behavior is so fucking shitty and the way he types makes him sound so god damn smug it makes my blood boil. Some people get the smallest amount of power, like being in charge of a fucking mod, and they lose their fucking minds
Edit: the one down vote must be from the man, the myth, the cunt himself: Arthmoor
Patch notes show that everything they fixed were crashes, freezes, and items or NPCs not spawning. They originally said that they would keep a lot of exploits and jank as it’s part of Oblivion’s charm, and it looks like they are staying true to that
This lawsuit is so stupid. In my opinion, patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all. The nemesis system in the Shadow of Mordor games was so cool, but we’re never going to see anything like it again. Warner went through the trouble to copyright (or something idk I’m not a lawyer) that system, and then let the series die out.
I’m waiting to see the headlines that any other games with a shooty thing that goes bang is illegal, and the concept of shooting a gun in a video game is going to be owned by either Rockstar/Take Two or the collective mob of Call of Duty developers. If the world is gonna get that stupid, I got my fingers crossed that Bubsy 3D owns the rights to jumping
Edit: Thought about it for 10 more seconds and I have questions. Is it specifically gliding using a creature that Nintendo has a problem with, or is it creature-assisted traversal in general? Can they sue Skyrim since you can ride horses? Palworld made the change so that you need to build a glider to glide around. BOTW and TOTK used gliders. Is Nintendo gonna sue them for that now too? I fucking hate all of this so God damned much
I’ve heard a lot of good things about VA-11 Hall-A. Haven’t played it myself, but it looks like you play as a bartender in a cyberpunk-esque world and talk to the partons in your bar to get to know what’s going on in both the world and their personal lives
That’s so fucking weird to drop a remaster or remake like that so suddenly with no advertising or announcement. Something about this still doesn’t feel right in my gut, so I guess I’ll believe it when (if) it does drop. I don’t even know if I am going to buy it if it’s real, I have more faith in the modders behind Skyblivion than I do in Bethesda to actually do right with their IPs
Some friends and I play multi-world randomizers together. Randomizers modify a game so that important items/unlocks are in different locations or are obtained in a different way. I usually play Ocarina of Time and a randomizer changes all the “treasure chest” items found throughout the world, so instead of finding the bow in the Forest Temple (where it should be in the game), it could be found behind a rock in a cave in the middle of the field. I constantly have to ask myself “What items don’t I have yet?” and “What areas do I have access to that I haven’t searched yet?” It turns the game into a kind of puzzle game. There is a website we use called Archipelago.gg that lets you connect randomizers together. I can play an OOT randomizer and my friend can be playing a Pokemon Emerald randomizer, and when I open a chest I can find items from his game and he gets a gym badge, an HM, or something else dropped into his inventory. And it works the other way when he beats another trainer, he could get one of my items and I get some rupees, or a hookshot dropped into my inventory.