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Coelacanth, do games w Cyberpunk 2077 Update 2.1 Patch Notes
@Coelacanth@feddit.nu avatar

I don’t know, I think it’s more down to personal preference than that. I get that competitive FPS players want to push frame rates as high as possible, but for me personally I have the exact opposite opinion as you. I have no real need to chase hundreds of FPS, at a stable 60 games feel smooth enough (maybe my eyes are bad). On the other hand, several games have a dramatic improvement in presentation with Ray Tracing on, in my opinion, which I value a lot. Both Cyberpunk and Alan Wake 2 for example look notably better with RT on.

Coelacanth, do games w Cyberpunk 2077 Update 2.1 Announced for Next Week
@Coelacanth@feddit.nu avatar

I forgot, you also probably want to get a modded timescale. I made my own custom one, but if you use vanilla you risk getting on the train at midnight and coming back home at sunrise. Here are some to choose from if you don’t want to set up your own.

Coelacanth, do games w Cyberpunk 2077 Update 2.1 Announced for Next Week
@Coelacanth@feddit.nu avatar

I believe i was using this one.

I also recommended basically all of deceptious’ mods if you’re after immersion, he does some of the best work on the Nexus in that department.

Coelacanth, do gaming w What game company from your childhood do you remember with fondness?
@Coelacanth@feddit.nu avatar

Bullfrog for Populous and Dungeon Keeper (ruined by EA).

Troika for Arcanum and Vampire the Masquerade: Bloodlines (ruined by Activision).

Coelacanth, do games w Cyberpunk 2077 Update 2.1 Announced for Next Week
@Coelacanth@feddit.nu avatar

I used the modded Metro System for my playthrough along with a mod that adds basic primary needs (hunger/thirst/sleep). Many of my favourite moments were realising it was late after doing a gig, hopping on the metro and watching the city as I rode back to the apartment for a night’s sleep.

Small things like that really help me with immersion, so I’m really happy they added this officially.

Coelacanth, do games w Whats your favorite Main Menu music?
@Coelacanth@feddit.nu avatar

I always loved the https://m.youtube.com/watch?v=TCfUJbZ5LJU from Vampire the Masquerade: Bloodlines. Rik Schaffer was on fire for that whole soundtrack.

Baowaowaowaowaowaowaowao

Coelacanth, do games w Stalker 2: Heart of Chornobyl Has Entered the Final Phase of Development and Reveals New Trailer
@Coelacanth@feddit.nu avatar

I’m not convinced by what I’ve seen just yet, but I’m happy we’re getting a game at all and I’m trying to be hopeful. Every fiber in my being is wishing for this to end up a GotY slamdunk after all the developers have been through.

I loved Shadow of Chernobyl and I probably have a couple hundred hours in Anomaly so I will buy it regardless, not least to show my support.

Coelacanth, do games w Baldur’s Gate 3 Patch 5 Adds New Playable Epilogue With 3,589 Lines of Extra Dialogue, Much More
@Coelacanth@feddit.nu avatar

There are so many other games to play that I’m still probably on the plan to postpone my second playthrough until the Definitive Edition comes out (probably next summer), but this is a much needed patch.

The way Larian describes the new epilogue, I’m thinking this is them re-adding some of the “17 000 endings” they were talking about pre launch. In any case, more and better epilogues were sorely needed so this is great.

Hopefully they can keep salvaging cut content and polish up Act 3 until it reaches the same quality of the other two.

Coelacanth, do games w About the Disco Elysium Investigation
@Coelacanth@feddit.nu avatar

It brings up some valid points about how the PeopleMakeGames video frames the issues, as well as criticizes how they press the creator of the IP very hard while being extremely lenient in their interview with the corporate suit who did the takeover.

While the PMG video is very impressive (at least the first half of it), it derails toward the end in a way that sadly might influence the opinion of many viewers. Even if the allegations are all true and Robert Kurvitz actually was a terrible boss who was a bit of a jerk and created a toxic workplace environment, that does not mean he deserves to have his IP stolen from out under him.

Coelacanth, do games w What moment from a video game made you cry?
@Coelacanth@feddit.nu avatar

“See you tomorrow, Harry” -Disco Elysium, final dream

Coelacanth, do games w Kotaku Asks: How Soon Is Too Soon For A Video Game Remaster Or Remake?
@Coelacanth@feddit.nu avatar

It’s not just AAA gaming but all over Hollywood too, has been for a while. Nostalgia is a powerful force and churning out sequels or prequels or spinoffs off of recognizable IPs is just less risky an investment than trying to make something new.

Coelacanth, do games w From Outer Wilds to Core Keeper and a new Shantae, here’s everything announced at Indie World - Polygon
@Coelacanth@feddit.nu avatar

It’s hard because it depends on the type of melancholy. I get what you mean about wistful melancholy and “good sad” if the stories are on the smaller scale. Human tragedy, personal failure, doomed relationships, lost love, that sort of stuff.

I have a harder time dealing with elaborations on an existential level: the ultimate end of all things, the futility of existence, the meaninglessness of life etc. I’m hesitant because I’ve gotten the impression this is the sphere Outer Wilds operates in.

Coelacanth, do games w From Outer Wilds to Core Keeper and a new Shantae, here’s everything announced at Indie World - Polygon
@Coelacanth@feddit.nu avatar

I’ve been hesitant to play it because I heard it’s existentially depressing and I don’t think my mental state is in a good place to deal with that. Otherwise I’d probably give it a go. I loved Return of the Obra Dinn and many people who love one of those games seem to also love the other.

Coelacanth, do games w On Starfield And Hogwarts Legacy’s Single TGA Nomination Between Them
@Coelacanth@feddit.nu avatar

I watched some videos on it after it released and for about a week after my whole YouTube frontpage was full of Starfield-bashing (many with several hundred thousand views) so it’s definitely out there.

Coelacanth, do gaming w Here Are The Nominees For The Game Awards 2023 - Game Informer
@Coelacanth@feddit.nu avatar

For me, it’s the vast expanses of procedurally generated nothingness in Starfield that turns me off the most, especially combined with the menu-based fast travel heavy way you get around.

The magic of Bethesda games comes from their handcrafted open worlds, always full of things to see and explore and get sidetracked by. Its the feeling that kicks in when the horizon first opens up after you exit the sewer/vault/customs office and you realize that you can just pick a direction and start walking and you’ll come across something interesting.

Starfield doesn’t do that. You can’t just pick a direction and go, it’s all fast travel. And if you’re down on a planet you can, but there is no magic to be found because it’s all procedurally generated emptiness between copy-pasted points of interest.

In their ambitions to have a bigger scope than ever they sacrificed the very thing that made their games so compelling to begin with.

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