@Chozo@kbin.social

Chozo

@Chozo@kbin.social

Hail Satan.

Mbin
Sharkey

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Chozo,

It's not that they wanted GameStop to win. They wanted Wall Street to lose.

Chozo,

Or just stop playing games from shit studios with shit ethics in the first place. If they're that bad, you shouldn't be playing their games at all, pirated or not.

Chozo,

If intellectual property is not real, then why do you support the idea of paying small developers instead of large developers? Their intellectual property is just as fake as large studios, right?

I really wish pirates were more honest with themselves. Just admit that you're taking something that doesn't belong to you and own it. I pirate content all the time, but I don't do the mental gymnastics to justify it. Just admit that you stole something and that you don't care, it's not that hard. I have an old PC in my closet that has about 200 movies and a bunch of cracked games on it that I've pirated over the years, and I don't care that I stole them. The Robin Hood complex some pirates have is just weird, imo. You're not sticking it to The Man; The Man is still bankrolling more per week than the team who made the content you stole is making in a year, regardless of your seed ratio.

By the way, large studios also have developers who rely on their jobs to put food on the table, just like the small studios. If you think anybody at EA aside from the C-Suite execs are significantly richer than the average indie dev, you'd be mistaken. Next time you're playing a pirated AAA game, look at your character; the guy who spent several weeks of his life sculpting and rigging that model is probably just as concerned about paying his rent on time as you are.

By the way, this isn't entirely directed at you, specifically. Just my thoughts on the general attitude I see in a lot of piracy communities lately.

Chozo,

The only difference is you gotta go outside.

No, the difference is that you're expected to return it. You're not supposed to keep it forever. That's why there's a "due by" date on checked-out materials.

Chozo,

If I value the item at $0 then I have robbed them of $0.

Luckily we live in reality, where thieves don't get to arbitrarily determine the values of their plunder.

Chozo,

Jesus Christ.

I think... I think I understand conservatives a little now.

Chozo,

Lore has always been on the back burner when it comes to the Zelda franchise, and I imagine is a major part of why Nintendo so rarely makes any direct sequels to Zelda games in the first place, because they really don't seem to like continuity when it comes to Zelda. The only reason Nintendo even wrote Hyrule Historia and established an "official" timeline for the series (which didn't even make sense at the time, and makes even less sense with the games released after) is because fans wouldn't shut up about it.

Chozo,

Maybe I'm in the minority, but I feel like this looks worse than the original model. Sure, it's thinner, but it looks like a 2000s-era AlienWare design.

Not including a vertical stand is an odd choice, as well. I get that console hardware is typically a loss-leader in general, but not including something so basic that only costs $30 just seems like unnecessary nickle-and-diming.

Chozo,

Barely any variations? Did you even finish the game?

There's several significantly different paths you can wind up going down in the end. Like, incredibly different endings. And your actions do influence how those endings all play out, too.

Chozo,

I think he means the developers were pressured by CDPR's upper management. The devs were saying that the game wasn't ready, but management was telling them it had to ship, anyway.

Chozo,

It's like looking into an alternate timeline, where a young Trent Reznor started a J-rock band instead of NIN.

Chozo,

You clearly missed much if this was your takeaway. Did you even watch the video, yourself? Because it isn't what you say it is.

Chozo,

This article is absurd. Corridor made a tech demo to show what's possible with AI. They weren't suggesting that it should or shouldn't be how things are done in the gaming industry, just how it could be done. What sort of smoothbrain neanderthals take issue with a tech demo?

Chozo,

This is promising! I'm glad to see that the expansion has revitalized the love for Cyberpunk. I really hope they keep expanding on this franchise, Night City is just too good of an environment to not have those amazing stories put into the spotlight.

Chozo,

This fixed the save file corruption bug for me, so I'm quite happy about this.

I think it may have also fixed the bug that was causing NCPD to not aggro on me, as well.

Chozo,

You've never worked in software development, have you? Adding colorblind modes isn't as simple as just adding a filter and calling it a day. UIs have to be redesigned for each colorblind mode you add.

Do you have text in a menu that says "Click the red button"? Gotta change that for each colorblind mode. Also gotta change that for each language you write the game in. Can the user adjust the settings on the UI, themselves? Then you've gotta account for user-adjusted settings, too. Does the UI change itself depending on the context of things happening in the game? Gotta have alternates set up for those, too. Does a voice-acted character refer to the colors of anything that may be impacted by colorblind modes? Gotta record extra dialogue for those, too.

Each of those stack on top of each other, and take a lot more time and effort than you're making it out to be. Not saying it's an impossible task, but it's far from a 10-minute implementation. Very rarely is the solution "just a few lines of code" like people tend to think.

Chozo,

Why does nobody question the price tag in general? 60 USD for a remake, sounds outrageous, no matter what platform.

Because it's a remake. Meaning, it's been re-made. Not remastered. Not reusing assets. Built from scratch. That costs money. If anything, it cost Capcom even more money than the original did, so it's actually impressive that it costs the same now as it did when the original came out.

And porting it to Apple's platforms costs even more money, on top of all that.

By the way you can buy the game for almost half price on other platforms in digital and physical form as well. They are just taking the piss.

Fat lot of good that does for the people who don't own those platforms.

Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous" (www.pcgamer.com)

While Elon’s then-partner Grimes was recording her part in the game as cyborg popstar Lizzy Wizzy, the erratic tech billionaire turned up with an antique firearm to “insist” on being included in the game. “The studio guys were like sweating,” Grimes is quoted as saying. Musk adds “I told them that I was armed but not...

Chozo,

I would reload that save over and over and over.

Chozo,

Elon is literally everything Cyberpunk warns is about. He's the biggest corpocunt the world has ever seen. Arasaka is exactly what Elon wants X Corp to be. He's actually trying to make chips that get implanted into your brain. He wants his own Relic. He wants to be the immortal Saburo Arasaka.

The lack of self awareness is astounding.

Chozo,

1: PC Gamer has already played and reviewed Phantom Liberty.

2: Of course every outlet that can write about Cyberpunk is going to right now. It's what people are searching for. They want clicks on fresh content that is relevant to their readers' interests.

Chozo,

Yeah, it really depended on what platform you played it on. I played on Stadia, and while it was buggy, it was at least stable. No crashing, but a lot of broken quest lines and T-posing NPCs. But PS4/Xbox One players had a lot of issues because the hardware just couldn't handle the game.

Poor decision-making from CDPR's execs on that one. They should've just cancelled the older-gen versions of the game, but instead they wanted to rush it out the door to take advantage of the new Covid market, and because a lot of people were still having trouble getting their hands on PS5s/Xbox Series systems. So they got absolutely shafted, unfortunately.

Chozo,

Have you played it? Aside from the horrible buggy condition it launched in (most of which is fixed now), it's still an absolutely fantastic game. The story, the music, the character development, are all spectacular, IMO. Honestly, it's in the top 5 for me.

Chozo,

I've been replaying a new character lately in preparation for Phantom Liberty. I'm fucking hyped as hell to learn about Idris Elba's character after that new trailer that they released a few days ago.

Stadia's death spiral, according to the Google employee in charge of mopping up after its murder (www.pcgamer.com) angielski

A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....

Chozo,

The subscription was only necessary if you wanted to play in 4K or wanted "free" monthly games. Everything else worked just fine without the sub, with no change to performance.

Chozo,

The worst thing about Stadia was the squandered opportunities. Had Google actually put some effort into marketing it, it could have really succeeded. The tech behind it worked amazingly well. I played Destiny 2 on it from launch to the service's shutdown, and it was a fantastic experience. The latency was nowhere near as bad as people (who often never even tried the platform) would claim, and it was also the best place to play Cyberpunk 2077 at launch, as it was somehow the most stable version of the game. Streaming to YouTube worked very well, and some of the integrated features with YouTube (where viewers could interact with certain games) were also kinda groundbreaking.

But somehow, Google couldn't be bothered to advertise the product at all. They ran 1 Super Bowl commercial which didn't make a whole lot of sense to the average viewer, and then basically zero marketing after that. They refused to inform the public about what the product is or how it worked or what stood it apart from its competition, which led to bad-faith reviews and rumors being spread about the platform, ultimately leading to most people who knew about Stadia being wildly misinformed on it.

It's such a shame. I absolutely loved Stadia. It fit my needs perfectly. None of the other streaming platforms I've tried have even come close, even today.

Chozo,

Would’ve loved a streaming platform that doesn’t cost a whole console in a year in subscription fees + makes you pay for the games

Stadia's subscription service wouldn't have cost more than a console for several years. It was only $10/month, and also not required to play the games or use multiplayer.

It would've taken over 4 years for Stadia Pro's subscription costs to reach the price of a PS5, not even including a PS+ subscription. And during that time, you'd have been able to claim ~150 free games. Realistically, Stadia had the potential to be more economic than buying a console.

Chozo,

Because the TOS stated, from the platform's launch, that they'd refund all your purchases in the event of a service shutdown. Which they did.

Stadia ended up being a savings account for my PS5, which I bought with my Stadia refunds.

Chozo,

Nope, you could still same them via Google Takeout.

Chozo,

I pulled them all from Google Takeout. Most of them are unusable unless I figure out how to convert them to a state that can be read by other platforms, but at least I still have them, for such a day.

Chozo,

Google is really bad at marketing despite being an advertising company.

They're an ad server, not an ad producer. They don't make ads of their own, they distribute other's ads.

Small distinction, but helps to explain why Google is terrible at marketing their products.

Chozo,

I mean, it probably would have been better than this. Not every game needs to release on all platforms. NeverRealm made a stupid decision trying to release on Switch at the same time as other consoles, especially when the Switch already has a foot in the grave as it is.

If they'd have waited for the new hardware, sure some fans might've been a little upset, but it's not like there's a whole lot of crossover between MK fans and players who only own a Switch in the first place. Half of the MK games never got released on a Nintendo platform at all, and several that did didn't release simultaneously with other platforms, and were also heavily modified ports.

They could've waited a year or two, and not left such a bad taste in players' mouths. I'm sure most people would've rather waited.

Chozo,

I've been replaying Cyberpunk 2077, in preparation for Phantom Liberty coming out shortly. The storytelling in this game is so damn good.

Chozo,

Meanwhile, you're a petty commenter who can't bear the thought of the existence of people who host their own website with their own rules.

Chozo,

They're not arbitrary.

Chozo,

Touch grass, dude.

Chozo,

Here's the thing: They are chosen by a deterministic set of conditions. Just because you don't understand what those conditions are does not make the terms arbitrary.

Also, that's not what "arbitrary" means, either. For somebody who seems to be so uptight about the definitions of words, you sure do invent a lot of your own definitions.

Chozo, (edited )

they are chosen by "I identify as..."

So you acknowledge that there are deterministic sets of conditions after all. Great, we're making progress!

Also:

based on random choice or personal whim, rather than any reason or system

It's not random choice or personal whim. There is a reason and a system. Again, just because you lack the understanding does not mean the rest of the world is as riddled with brain worms as you are.

Chozo,

You know gender and sex aren't the same thing, right?

Who am I kidding, of course you know. You just don't care about the difference, because reality is meaningless to you.

Chozo,

Not how it works. Clearly you've never actually met a trans person and actually had a conversation with them and tried to understand their life, have you?

Chozo,

Oh lawdy, we've got an enlightened centrist on our hands, don't we?

Chozo,

I feel sorry for them the discord they feel in their identity, but beyond that I really don't give a shit

I feel sorry for the trans people in your life. They deserve better.

Chozo,

They specified that demos MAY count. There's stipulations to that.

Chozo,

As much as I want to be critical of it based on the cringelord description, the actual gameplay footage doesn't look awful at all. Of course, it's impossible to really judge an ARPG without seeing how the loot system feels as you play it. But at least visually, it looks pretty well fleshed out. Honestly, I hope they find success with this project.

Chozo,

Well damn, that all sounds very promising! I'm gonna have to look into this game a bit further, as this sounds like it has a lot of my favorite elements of the ARPGs from AAA studios that I love, but without the problems I often have with those games. Thanks for sharing this!

If you haven't already, I'd definitely recommend putting this up as a proper review somewhere, too. That's way too in-depth to just get lost in a random Lemmy thread over time!

Chozo,

I doubt they will. Their merchant contact very likely stipulates that publishers are responsible for any copyright issues in their product.

Chozo,

If you're paying $20/TB, you're probably getting ripped off with some counterfeit garbage from a no-name Chinese Amazon seller that's not even close to the advertised capacity. I wouldn't put anything on one of those drives that I have any intention of keeping for longer than a week at that price.

Chozo,

More and more developers seem to assume everyone else can afford what they consider to be cheap, and feel entitled to gobble up all the resources on other people’s systems as if they aren’t needed for anything else.

It's adding insult to injury when most of these games are now also launching at $70-80 these days, too.

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