@Carighan@lemmy.world avatar

Carighan

@Carighan@lemmy.world

The strength of life to face oneself has been made manifest. The persona Carighan has appeared.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Carighan,
@Carighan@lemmy.world avatar

Master Chief, Conker, Commander Keen and Vault Boy in Heroes of the Storm, got it!

Carighan,
@Carighan@lemmy.world avatar

It’s FROM, they still loathe PCs on a personal level. Or at least it always feels that way. They get ordered to release on PC, and they do, but they curse them every step of the way and fuck it up as much as they can without getting fired.

Carighan,
@Carighan@lemmy.world avatar

“GamePass Deck you say?” <– MS Exec

Carighan,
@Carighan@lemmy.world avatar

Puuuh, a fair few over the years.

  • Same one as you, Rosalina’s backstory made me tear up a little bit. It was really really well done, and so unexpected in a Mario game of all places.
  • When first reading through Katawa Shoujo, Shizune’s path (botched as it is) still hit me really hard with Misha being an aside that can’t fit in, then later Rin’s neutral ending also got me really bad.
  • Teenage me at the end of disc 1 of FF7, of course.
  • The ending of Signalis just recently.

And probably a lot more. FFXIV has a lot of sad and emotional moments, although none of them hit me quite as hard as some other games did.

Carighan,
@Carighan@lemmy.world avatar

Cyberpunk’s patching has showed me that ~1-1,5 years after release is a really good time to jump in.

By which time, between patches and mods, the worst stuff is dealt with and the experience can be really nice, if a bit tepid due to bad design decisions that mods cannot fix. Still, enjoyable game after patches and at a discount.

Carighan,
@Carighan@lemmy.world avatar

Not sure I’ll be into Ciri based gameplay.

I’d love that. Sure they’d have to really re-do her combat style since it was only a brief intermission before, but it feels natural to progress to her eventually. And honestly, it’s high time Geralt takes a bow after 3 games as big as they are, and as awesome as those were. Exit before they eventually ruin him. 😅

Carighan,
@Carighan@lemmy.world avatar

That sounds really bad on paper, tbh. The cool parts about the player character all stem from how it’s a defined person with an existing personality and place in the world. If it becomes Skyrim: Witcher Edition, we’d probably also inherit the shallow~inexistent storytelling of that.

Carighan,
@Carighan@lemmy.world avatar

Yeah but one of the biggest pitfalls is seeing another company catch lightning in a bottle, then thinking that this can be freely recreated. Just that BG3 could do a user-created character with a good story does not at all imply that any other company can do it. Nevermind will. Or even that Larian can do it again.

Carighan,
@Carighan@lemmy.world avatar

Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.

Carighan,
@Carighan@lemmy.world avatar

I tried the demo months ago, and this is one of my big hype games for December.

It’s so relaxed! And on top of that, it oozes style the same way the other Steamworld games do. And it sounds like they added a whole lot to it.

Carighan,
@Carighan@lemmy.world avatar

Unchecked “free market” capitalism, if I had to guess.

Companies should never have been able to run outside of a very tight yoke. Yeah sure, capitalism. But not unchecked and especially not unchecked-across-borders so they can start escaping shit by moving legal entities around. Oh and speaking of that, maybe “corporations as entities” is another really really big one we fucked up, allowing the people who make the truly shitty decisions to shirk responsibility for them.

Carighan,
@Carighan@lemmy.world avatar

Damn, I’d get not a single recommendation. That’d be wild. 🤣

Carighan,
@Carighan@lemmy.world avatar

If 30% we’re too high, surely just by offering a competitor that takes a lot less if a cut (say, 12,%), developers would flock to thst competitor because it saves them so much money, right?

Right, Sweeney?

Carighan,
@Carighan@lemmy.world avatar

Plus, since he’s just testifying, it sucks on a climate level to make him jet around for absolutely no reason, too.

Carighan,
@Carighan@lemmy.world avatar

New idea:

Whenever a company wants to drop X workers, the first Y people of that have to be the C-suites, and they cannot get a parachute. They leave just on the last pay they received regularly, no bonuses or anything.

Carighan,
@Carighan@lemmy.world avatar

Oh course, and I’m half joking. But something has to be done about execs stuffing their own arse full with all the bank notes they get from mass layoffs, when that money could easily keep some of those workers employed.

Carighan,
@Carighan@lemmy.world avatar

I would argue that a runtime of 3 years is fantastic, and if it isn’t that’s just indicative of an industry that is broken at its very core.

Carighan,
@Carighan@lemmy.world avatar

Oh that’s awesome, I have been meaning to get into this. And I still will, though right now Signalis, Tunic and Persona 5 Tactica are first on the list. 😅 Too many games, too many sales.

I tried the free demo on the Switch though, and really liked it. The art style easily carries what would otherwise be a good but not stellar game.

Carighan,
@Carighan@lemmy.world avatar

Fantastic news!

I highly recommend this game if you enjoy"work" type games, here you slice up ships in space and chuck them into the correct bins.

Carighan,
@Carighan@lemmy.world avatar

Yeah, and there’s a fair few routes they could go with this.

My favorite would probably be dedicated co-op, with variable player counts. That is, from 2 people where it’s two very different multi-role characters up to 4-6 where everyone only has a single role.

It would just be quite difficult to design every ship so it has enough to do for everyone, but it’d allow for much bigger and much more detailed ship layouts if multiple people of varying specialized roles are working on it simultaneously.

Alternatively, and maybe I’d love that even more, super large ships that are separated into “sectors”. You can see other players working next to you, and if you aren’t in a game with someone else, you’ll see random other players there.

Carighan,
@Carighan@lemmy.world avatar

Yeah this sounds like modern serials, end everything on a cliffhanger and never commit to anything. Which was basically their problem already.

Carighan,
@Carighan@lemmy.world avatar

I really don’t agree with: get stronger must also have world get more difficult. This is how you get scaling difficulty, where you never feel like you’re going anywhere, because every upgrade is made pointless by enemies just becoming more dangerous in turn.

But in the other case - you get stronger but the world doesn’t get stronger around you, say you keep fighting the exact same lame enemies as in the beginning - then why even continue playing?

The greatest challenge was right at the start. Unless the later parts are exceedingly brief, just letting you bow out on a power rush, why have all those later parts that just end up being trivial?
Shouldn’t the former difficult enemies at least become the trash and new, tougher, enemies get introduced to uphold the difficulty as your new abilities and upgrades make the old ones trivial?

Carighan,
@Carighan@lemmy.world avatar

This is the weird version that’ll not have the portable content at all, right? That’s such a shame, this could have easily been the definitive version if they made a Persona 3 Portable Reload.

Carighan,
@Carighan@lemmy.world avatar

I wouldn’t trust shit either of these two companies argues.

This is probably technically correct, but in some really constructed way. And the reply by the Google lawyers will again be technically correct, but again be utter horseshit in some legal manner.

Suffice to say, people spend a lot on mobile apps. A lot.

Carighan,
@Carighan@lemmy.world avatar

No, got it after that - previous - update. Might be a slow rollout thing.

Carighan,
@Carighan@lemmy.world avatar

Yeah I noticed the past two days already that it answers with an LLM, and that of course gets stuff wrong quite frequently.

Carighan,
@Carighan@lemmy.world avatar

No i don’t, because my phone doesn’t have an OLED screen. Easy fix.

Carighan,
@Carighan@lemmy.world avatar

I love how this headline, too, doesn’t tell us what it’s about. But fair enough, it’s a good way to poke fun at the clickbait problem.

And frankly, the shitty part is that by now clickbait headlines/titles have become utterly ubiquitous. To the point where most users will no longer even notice, because they’ve become 100% of headlines.

Carighan,
@Carighan@lemmy.world avatar

That’s probably because the definition is a personal one. In the very literal sense of the word, a headline baiting you into clicking onto it needlessly is clickbait. It baited you into clicking.

And while the author is free to use a very narrow definition, it’s entirely reasonable - and has as far as I can tell become the norm - to define it as any headline where the article only says something that would have trivially fit into the headline to begin with.

So for example, this very article could be better titled “Clickbait has made video game headlines exhausting to read”, and without being longer it would convey the crucial part of information - why is it exhausting?! - without someone having to first open and scan the article. Which, if the article were well-written, they’d still want to do, assuming the subject matter is of interest to them.
And that’s the thing: clickbait precludes being allowed this choice. By not telling you the crucial piece of information, you are forced to open the article (generating ad impressions!) to find out whether you want to read it or not, often wasting time diagonally scanning said article.

Carighan,
@Carighan@lemmy.world avatar

Well calling Starfield impressive but also immediately-boring would be a massive understatement.

It almost feels like a benchmark. With all the gameplay depth and immersion that goes along with running one. It’s not bad at what it does, quite the opposite in fact. It’s stellar. But there’s just so little to it, despite the massive world fulll of blips and bits. It’s Skyrim driven to an insane extreme: Even wider, even grander, even more impressive. And even more shallow. Much more shallow.

Grounded Patch 1.3: The "Make It And Break It" update (grounded.obsidian.net) angielski

The patch is rather big, the central feature is being able to custom-build your own level to play in. But beyond that there’s massive rebalancing to dandelions, healing items, 3-hit combos, 2H weapons, enemy wave retaliation attacks, MIX.Rs, everything....

Carighan,
@Carighan@lemmy.world avatar

Yeah I was confused by that, too.

Isn’t this like the Steam “awards” were beyond maybe some laughing about how silly the whole procedure is, nobody cares?

Carighan,
@Carighan@lemmy.world avatar

I really want to see his response

Muta talks to him during his video, I think. Response is basically “I had no clue” mixed with some vague excuses, including some that clearly contradict what was said before.

And then does the “But I don’t know how to fix this, so if you have any idea…”, as if, you know, donating the fucking money is such a difficult thing to do. And like Muta says, they don’t even detail their operating expenses, so any accountant could have a field day with that.

Carighan,
@Carighan@lemmy.world avatar

Yeah, unless it’s a specific fundraiser (as in, “We match all external donations up to X”), there’s no reason not to donate directly, in particular for cases where it’s easy enough to find a charity to directly support that isn’t someone’s personal tax deduction scheme.

Carighan,
@Carighan@lemmy.world avatar

The accusation is not that the money has not been donated now, however. It is that the money has been sitting around since 2014, while happily paying themselves “expenses” from it.

It’s just a mix of an externally paid expenses account + a tax writeoff for the years 2014-2022, so even iff the money has now been donated, that doesn’t excuse the previous 8 years and in fact, you can’t shirk legal responsibility that way.

Carighan,
@Carighan@lemmy.world avatar

Yeah he had no qualms with 12k-30k annually being taken out for “expenses”.

Carighan,
@Carighan@lemmy.world avatar

I never even heard of them, but fuck. Damn. ☹️

Carighan,
@Carighan@lemmy.world avatar

I’ll be honest, I am quite surprised they had 180 workers left there after the continuous stream of tepid stuff they’ve put out over time.

Still, sucks for the people working there, becuase I bet a lot of them at least started really driven and motivated before corporate ground their will down.

Carighan,
@Carighan@lemmy.world avatar

“fired” is a bit of a strong word for stuffing his ass so full of money it spewing out was what ejected him from the building.

Carighan,
@Carighan@lemmy.world avatar

So… they’re inventing level codes you can re-enter to start from there.

I’m massively impressed by Sony, clearly revolutionary technology right there.

Carighan,
@Carighan@lemmy.world avatar

Yeah that’s quite alright. Windows 7 in particualr is so long out of virtually all forms of support, running it is just playing russian roulette with other devices on your network because of known and (due to the now expired support, extended support, and critical security support) unpatched vulnerabilities.

Upcoming Grounded major patch ("Make It Or Break It") brings level customization and custom playgrounds (news.xbox.com) angielski

We’re well-versed in these critters and the landscapes they inhabit, which begs the question – what if we could design and build our own critter habitat, create new ways to fight them off, or even build new game experiences entirely?...

Carighan,
@Carighan@lemmy.world avatar

until performance fixed to our standards

So… right away, then? 😉

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