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CaptDust, do games w Grand Theft Auto VI Trailer 1

The Getaway had plenty of car action, it was pretty neat blasting through the tight roads and navigating traffic.

CaptDust, do games w Grand Theft Auto VI Trailer 1

If Rockstar wanted to bring back London '69 (maybe '89 now?) I wouldn’t be mad at all.

CaptDust, do games w Cyberpunk 2077 Update 2.1 Patch Notes

Some really nice quality of life stuff here, favoriting cars and guns is great

CaptDust, (edited ) do gaming w Portal: Revolution - Trailer - YouTube

I’m not thrilled seeing so many “no-portal” surfaces in this trailer. Part of what made the original so fun was that you could solve the chambers in novel and unexpected ways, then two took some of that freedom away to have gels make sense. Now we’re at a mod that seems to enforce an incredibly linear path to how puzzles can be solved. Disappointing.

CaptDust, do games w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

Probably could have spent less if it was given more time to bake, glad they invested it though 2.0 really brought the game closer to where it needed to be. Still not what was promised back in 2018, but it’s playable and enjoyable enough now.

CaptDust, do games w Counter Strike 2 is surprisingly awful on Steam Deck right now

I’m not sure if it’s every game but I don’t recall ever seeing my deck compile shaders, I thought it just downloaded them

CaptDust, (edited ) do games w Unity reveals plans to charge per game install, drawing criticism from development community

Godot doesn’t charge a subscription fee to remove the splash screen :)

CaptDust, (edited ) do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

It’s been really great for 2d, 4.0 made it really good for 3d, and it’s even decent for general GUI applications, as an engine it feels ready for wider adoption to me.

I think it’s not up to Unreal quality, but for the vast majority of indie games I believe it’s enough.

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