Well, there was recently a judgement on both Apple and Google anticompetitive practices having to do with app stores. Somehow apple won theirs, despite their apps being completely locked to their store while Google lost theirs despite always having supported side loading apps and other app stores already existing. The US legal system is a joke.
It was something I was aware of and against when I was on Reddit ever since I first heard of them.
And they don’t even make cheating impossible. Cheats don’t need to be running on the OS that is running the game. It could be running in a VM. I believe many VM implementations will let the guest OS know that they are running on a VM, but that isn’t mandatory. Other hardware in the system can have full access to the memory space and do reads/writes without the OS knowing (though caches complicate this). Some cheats just act as a display and mouse, processing the display as it passes through the device to the monitor, and modifying the mouse input to correct aim based on what it sees. If it spoofs a monitor and mouse, nothing in the kernel will necessarily see any difference.
I somehow didn’t realize there were 3 of them lol.
But yeah, these are definitely games you need to stick with and unlock stuff for progression. I didn’t make it past like stage 2 or 3 until I had unlocked a couple other characters.
And with the way the items stack, you lose versatility but gain power if you use the 3d printer to convert all of your powerups into a single one (though not every powerup is worth it, at least I think). I still haven’t beaten the game for the 2nd one, but I’m making it to the last level more consistently now.
I slept on Risk of Rain 2 for a long time but finally tried it out and damn, they did a great job converting the original from 2d to 3d.
Still picking away at Hades achievements, too. I’m at over 90% now and will trigger another one once I get back from my current run. 3 more after that: one grindy one, one gifty one, and one with a lot of heat. Might also go for 100% on the relationship bonds.
I found it kinda funny when they gave fighter z and kakarot as examples of DBZ games that broke that mold when fighter z is a fighting game and kakarot was an adventure game that followed the original story. Don’t get me wrong, I loved kakarot (because it was the my first time going through the whole DBZ story), but Xenoverse would have been a better example IMO because it did break the mold more (it does still focus on the original story, but you’re a part of a time patrol whose job it is to basically provide help to the original heroes because villains are trying to change the original story).
I like to call them deadpan instead of sarcasm. Sarcasm has a tone to let others know that it isn’t serious, while deadpan relies fully on the content itself.
I had a lot more deadpan comments crash and burn on Reddit than here. And even in this case, someone just questioned the comment while it had overall positive reception. I think Lemmy generally gets deadpan.
Disagree. The fact that I’m only hearing about it now that it’s flopped is a good thing because I might have given it attention before. Well, probably not because it’s EA.
I just hope that companies that aren’t EA don’t take what they say about single player games at face value. EA games probably need friend group hype to succeed at this point. Or maybe that’s just wishful thinking that there are many others like me who want to avoid anything from that company and thus would only play when pressured by friends.
But if EA does fail, there likely will be a period where they try to talk about it like experts and will just say, “oh, gamers must not like x genre anymore”, when gamers really just don’t like overproduced garbage games that are clearly tuned to sell MTX rather than be fun.
When I first tried guitar hero, for some reason I thought I should strum using the side of my thumb. I’d have this swollen bump (there’s a word for this but it escapes me) where I made contact and thought I just needed to get used to it to get past that. It made sense to me because I knew there was toughening of the fingers involved in playing a real guitar (never mind that it had nothing to do with strumming).
I was doing double strumming and practicing for expert level that way.
When I realized I could instead use my thumb pad to strum down and finger pad to strum up, it was game changer. You treat it like it’s a pick. Duh.
These days, I often can’t tell if cutscenes are pre-rendered or rendered by the game engine (or another real-time renderer packaged with the game).
Though that some of the old Blizzard cutscenes that impressed me a lot at the time stopped being so impressive even a decade ago. Like the Diablo 2 ones are on the far side of the uncanny valley still, but I remember being awestruck by them back in the day.
Then don’t buy games on release. There’s no rush. I’ve been pretty satisfied just buying games I want on sale and have still built up quite the backlog mainly getting titles at 75%+ off. No Man’s sky and subnautica were both just awesome games for me because the period where they were unfinished and disappointing was long past by the time I tried them.
And in my experience, toxicity doesn’t really encourage improving something so much as it encourages stopping to care how the toxic person feels about anything at all. Sometimes that caring even goes negative and the target of the toxicity can take pleasure in how much grief they’ve caused the person spewing out the vitriol.
Toxicity is for burning bridges, not encouraging better behaviour.