When I first tried guitar hero, for some reason I thought I should strum using the side of my thumb. I’d have this swollen bump (there’s a word for this but it escapes me) where I made contact and thought I just needed to get used to it to get past that. It made sense to me because I knew there was toughening of the fingers involved in playing a real guitar (never mind that it had nothing to do with strumming).
I was doing double strumming and practicing for expert level that way.
When I realized I could instead use my thumb pad to strum down and finger pad to strum up, it was game changer. You treat it like it’s a pick. Duh.
These days, I often can’t tell if cutscenes are pre-rendered or rendered by the game engine (or another real-time renderer packaged with the game).
Though that some of the old Blizzard cutscenes that impressed me a lot at the time stopped being so impressive even a decade ago. Like the Diablo 2 ones are on the far side of the uncanny valley still, but I remember being awestruck by them back in the day.
Then don’t buy games on release. There’s no rush. I’ve been pretty satisfied just buying games I want on sale and have still built up quite the backlog mainly getting titles at 75%+ off. No Man’s sky and subnautica were both just awesome games for me because the period where they were unfinished and disappointing was long past by the time I tried them.
And in my experience, toxicity doesn’t really encourage improving something so much as it encourages stopping to care how the toxic person feels about anything at all. Sometimes that caring even goes negative and the target of the toxicity can take pleasure in how much grief they’ve caused the person spewing out the vitriol.
Toxicity is for burning bridges, not encouraging better behaviour.
I think he’s saying that neither extreme is right. Subscriptions aren’t going to take over the entire market but they will likely continue to play a role going forward.
I did have a honeymoon phase with gamepass. Now it’s just a thing that keeps charging the monthly fee in the background but also reminds me of the list of games I’d like to try that it has each time I open it up to consider cancelling.
They’ve figured out how to make money from me having a backlog, I just realized. I might have to open it again and compare the amount I’d pay for x months vs the expected sales price to just buy all of those games where x is how many months it’ll take to clear my backlog. I don’t even have to open it to see that I should cancel, because x might be infinite. Hell, I could even just cancel it with the intent of starting back up if I manage to clear my Steam backlog if I want to lie to myself about eventually getting through my backlog.
Any time I see someone use the term “fear mongering” sincerely, I add a general heaping of salt to whatever they are saying. It’s often an attempt to turn the topic to the “evil motives” of the “other side” before the original debate is settled.
If there’s nothing to fear, that can be said without accusing anyone who thinks there is something to fear of trying to generate it for selfish reasons. In fact, I’d think that showing someone is fear mongering will be a greater burden than showing any particular thing they say is untrue, let alone a deliberate lie. But it gets thrown around so much lately as if it’s an argument on its own.
If you liked the concept of captain forever but wanted more of a full game than an experience, try this one out. You build your ships with similar blocks but there’s factions with their own hull piece shapes and weapons and you can use a single ship or a fleet.
A warning though: it’s like civ or grand strategy games as in you’ll sit down to play for a few hours in the evening and suddenly the sun is coming up so I should save and exit right after I conquer this block over here.
Tangentially related question, but who is this guy that downvoted you? It was a completely innocuous question, and I know I’ve seen other innocent questions and statements like this downvoted for no good reason I can determine. Is this truly the judgement of god himself? Just curious.
At this point, I don’t know if Epic can get better than Steam in the ways that matter simply because they are clearly trying very hard to gain a dominant market position in ways that make it seem like they would abuse such a position, while Valve has had that dominant position for decades without abusing it. Valve is one of the few companies I trust these days. That trust is Valve’s to lose, not any other competitor’s to gain, though I am open to other adjacent providers (like I’ve got an xbox game pass sub, a ps5, and switch).
PC gamers: either gay or confident enough in their sexuality to not be scared of being associated with rainbows.
At least I’d like to think that, but then gamergate was a thing, so it’s probably more accurate to say that a bunch think rainbows are gay but their rainbow LEDs are an exception or some shit.
And to add on to #3, you might not even remember how the game works. Like obviously movement is easy but you might forget some other important mechanics.
Though sometimes this can be a good thing because you might learn the game better the second time. Like I got stuck on one encounter in Doom Eternal and dropped the game for a while. I came back and loaded my old save but had no idea what I was doing because the gameplay loop is more complicated than “shoot everything and pick up drops”. So I started a new save to relearn it and didn’t even notice when I passed the point I was stuck on because it wasn’t hard at all the second time through.
I might end up doing this with persona 5 royal, too, though I put a lot more hours in to get where I’m stuck at.
I just opened my Steam wishlist and there’s a lot of titles on there with 75% - 90% off. Including a one piece game normally $80 for $12.
Now to go through them and see which ones I still want now that they are cheap and time has passed for more reviews/development. Seems like games I add to my wishlist are about 50/50 for if I actually want them when they are really cheap.