I disagree, it made the enemies become tedious damage sponges and currently making the game less enjoyable.
This isn’t a Souls game. Whatever difficulty setting is one/two below the hardest is an acceptable balance between completely wasting my time or challenging fun.
Yeah those animations look like shit. Something that came out of a Steam shovelware UE5 stock asset dump game like one of those countless jumpscare clone games.
It looks so unprofessionally rigid, jank and lazy.
I thought that was the entire point of this game, which is the primary reason I buy games like this and Elden Ring/Dark Souls: I am a fucking grown adult and don’t need to be spoon-fed shit to me in a video game that was built as a sandbox, just shut up and let me break the shit you created in there and if I need to find help, the entire fucking internet already made content about how to solve it before the game was even released
I bought it on sale and although the game looked really really pretty on my 4k TV, it was a soulless boring overall experience with some very noticeable unnecessary jank.
Yes, because there’s no way to transmit power or data anywhere without being loud af in any signal spectrum. It’s physically impossible.
Even with fiber, you need a laser to beam the signal, and a powerful amp on the moon to recieve the signal and boost it with fuck ton of high power repeaters to the other side of the moon which is also loud af
For multi-mode (full duplex) you would still need a power amp repeater every 500 meters, which requires a lot of power and create noise. You can’t be quiet with noise.