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BReel, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

Oh. They can afford to keep them.

BReel, do games w Activision/Blizzard QA workers form the largest US video game union yet

As someone who worked for Activision, in QA, on major CoD titles, I guarantee you that wasn’t QAs fault.

I can’t even count the amount of bugs my team found, documented, and raised a hell of a stink about, that still went live.

Major bugs like that in live are not due to QA missing them. It’s due to the rediculous pace ATVI makes the team put out content. Doesn’t matter if QA reports something, if the devs are not given the time needed to fix it.

GOTTA GET THAT NEW BATTLEPASS OUT!!!

BReel, do games w Activision/Blizzard QA workers form the largest US video game union yet

I’m super happy to see this. Just a few years ago, I was working as QA in a studio adjacent to this group. (We had our own QA, but worked alongside the activision group) and god they needed to do this.

So happy to see them fighting back. I hope the rest of the employees who don’t get fucked QUITE as hard as QA join too.

BReel, do games w Game workers forced back to office oppose “reckless decision” from Rockstar

I worked for two triple A studios and we have had both our dev kits and high end PCs at home. There are so many tools to encrypt, secure, remote access, manage, etc, that it’s no problem at all. And most are tools these companies are using anyways, in office.

Both companies actually got MORE productive with work from home. My old company is forcing people back to office, but my new one isn’t. I wonder if it has anything to do with that big office building they just bought…

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