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Archelon, do games w Discussions in the past about not being able to access digital gaming content that users had paid for...

Digital media of any sort, really.

Archelon, do games w What are some excellent free games/total conversions that are worth playing the whole thing?

I really enjoyed The Last Days of the Third Age, a lord of the rings TC for Mount and Blade: Warband.

It takes Warband’s medieval lord sim and focuses hard on the warfare side of things with lots of huge battles on giant maps, but even tiny skirmishes can affect a faction’s strength. (And with so many factions on both sides of the War of the Ring, you need to pick what to focus on)

Archelon, do games w New FPS Built Using Doom Tech Is Better Than Most AAA Shooters

Oh, don’t get me wrong, minecraft’s art style is absolutely charming and a perfect fit for the “blocky” nature of the gameplay. See how many of its imitators try to look more realistic and end up looking genuinely ugly. But to speak to the top comment’s point, when fancy shaders are added minecraft’s simple style gets elevated so much and it goes to show how simple and effective design paired with good-looking lighting can make even the lowest-poly games look absolutely gorgeous.

Archelon, do games w New FPS Built Using Doom Tech Is Better Than Most AAA Shooters

Hell, minecraft’s vanilla textures look downright gorgeous with lighting mods.

Archelon, do games w Why People Don’t Catch The Politics In Their Favorite Games

Bioshock is most specifically about Randian objectivism, which promotes a version of extreme laissez-faire capitalism, not libertarianism in general.

And I think that’s the most economic philosophy buzzwords I’ve put in a sentence before.

Archelon, do games w Call of Duty: Black Ops 6 Officially Announced

Black Ops IIIIII

Archelon, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game

The change that I always notice whenever I jump between earlier and later TW is the addition of hit points and how it really feels line it blunts a lot of impacts.

I mean, compare a heavy cavalry charge in Medieval 2 to one in Total Warhammer. A properly formed unit of Teutonic Knights is a devastating hammer blow that can shatter an enemy army since the charge bonus massively increases the chance to kill. Meanwhile, Empire Knights can get a proper rear charge against basic infantry and despite how far those rats get flung, they’ll all get back up because all the charge does is make the line go down faster.

The other big impact I find with this change is it makes the rout really annoying to deal with. In early total war, you always want some cavalry to pursue fleeing enemies since once they’re broken it won’t take much to capture or kill them and preventing those armies from regrouping really matters. Meanwhile, in modern total war, pursuing fleeing enemies never seems to result in significant damage because instead of capturing fleeing enemies you’re just making the line go down again.

I dunno, it just feels weird.

Archelon, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game

Well, maybe take the land battles into more of a Dawn of War or Tiberium Wars direction. Other than that, make everything bigger and more detailed.

Archelon, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game

The Battles of Naboo and Geonosis basically play out as line battles with massive groups marching in formations at each other, not to mention most of the Tartakovsky clone wars, so I could see CA approaching it like Empire Total War with hover tanks.

Honestly, I doubt whether CA are even willing to adapt their formula enough to actually have small teams of shooters flicking into cover positions.

Archelon, do games w UK petition of "Require videogame publishers to keep games they have sold in a working state" just got thrown back to the Government

Ross and the team have been very specific about not wanting to force companies to pay for server infrastructure forever.

They’ve said quite a few times that what they want is for game companies to at least patch their games so they can keep running without the online connection or provide players the tools to host their own servers so that the company can end support without the game becoming a brick.

Hopefully by requiring games to be playable after support ends and the servers shut down it will also change the way games are made so that they no longer require the constant connection.

Archelon, do games w CD Projekt CFO does "not see a place for microtransactions in single-player games"

Unethical working conditions are never necessary.

Archelon, do games w The Feds Are Coming for “Extremist” Gamers

Hell, Steve Bannon got his start using WoW gold farms to find and target lonely young men.

wired.com/…/trumps-campaign-ceos-little-known-wor…

Archelon, do games w What are the best Samurai period games?

Seconded. And then for seconds you can play Fall of the Samurai while watching The Last Samurai.

Archelon, do games w EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"

Doom (2016) and Wolfenstein TNO both proved that AAA single player story-driven fps can be hugely successful.

They just need to, y’know, not be shit.

Archelon, do games w What's your big "Oh, THAT'S how I do that" moment?

Angle the your nose down on a straightaway and you’ll see the speed indicator on the right get a red bar that’ll go up to a green light. When that light goes yellow, you can hit the boost key to go turbo.

(On keyboard, the defaults are the up arrow to angle down and shift to activate boost)

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