If the focus was on more competitive markets (in the real sense, not PR) and we had less corruption, Nintendo copyrights would already begin to expire.
This way Nintendo could make it’s own game and it’s own console and others could try out their own concepts.
The country where I live has this article available for free (other articles from the site do require a subscription, albeit they are labelled as such).
I normally post archive.is copies for subscription articles, I thought this was in open access.
There is a lot of content on semiconductor manufacturing (both in context of gaming and beyond) on !hardware, in one way or another anything related to semiconductors does impact both PC and console gaming (since CPUs and GPUs are key).
We continue to be able to make faster chips, both via smaller nodes, but also via advanced packaging and architecture improvements.
But the costs of every new generational increase is rising faster than the % performance improvement.
I am personally hoping this will eventually lead to a culture of total optimization (similar to what we saw in the 90s on both PC and console), but there are likely significant barriers to implementing such a new development culture at scale.
Nice one! It’s honestly too bad they didn’t actually call it Putastation or Putabox! Putabox would have been even better IMO. That would have been so hilarious!