The Steam forums are the most repugnant and racist-filled psychotic right-wing shitholes I’ve ever encountered (and I once went to the Stormfront forums). Genuinely, Steam forums exhibit the most pure and concentrated anti-woke, “every single thought in my head was placed there by Ben Shapiro”, “blacks are the real racists”, x-phobic bigoted brain cancer on earth. I block them where I find them, report the ones that seem actionable, but it’s like trying to hold off a tidal wave with a tennis racket.
I play with non-inverted controls 99% of the time, but for some reason when I’m flying a starship/plane in first-person, I invert the flight controls. If I’m in a ship in third-person, I tend to prefer non-inverted although I can play with both. I think it matters how physically close I am to the fulcrum (wrong word?) of the rotation, combined with the fact that the thing I’m rotating isn’t myself, but the contraption I’m travelling in. On foot in first-person, inverted controls don’t work for me at all.
It’s like if you imagine you’re controlling a seesaw in a 3D environment. The seesaw is positioned such that it forms a vertical line on the screen in a top-down or isometric view. You’re adding or removing weight to the bottom-most end. If you press down on your controller, you add pressure/weight and so the top-most end moves upwards, which is equivalent to the front of your plane/ship rising upwards. I think that’s kinda why it feels more intuitive for me to fly ships with inverted controls. It’s about where you place your consciousness in 3D space.
Another example is scrolling a document on a computer. Some people I know, when they say “scroll up for me”, they mean “move the document upwards”, while others say it to mean “move the viewport upwards in relation to the document” (so the text moves downwards). Besides it being a simple language issue, I think the idea that one person thinks of the system as being “I control a viewport” and another person thinks of it as “I control the document itself” is similar to the inverted/non-inverted controls debate. Where your mind’s eye is sitting is hugely important.
The actors, along with people like artists and musicians, tend to be exempted from gamer rage when a game sucks or launches in a sucky state. Was that not the case with MindsEye?
It would make little sense for them to release a final version of this game, given that they’ve made Saudi prince money from a perpetual alpha and in-game assets you have to pay hundreds or even thousands of dollars for. They’d never tie-off the areola on this big fat milker.
One of the only times I’ve ever been grateful that Rockstar Games - a litigious and thoroughly despicable crew of money-grubbing cunts - are being pressed in their most sensitive and tender area: their bank account.
Now John Indiegame doesn’t need to worry about the Collective Shout campaign. The scumbags with the army of lawyers and endless rivers of money will take care of things.
I haven’t spent a dime on GOG since this happened. Fuck them. Not only is their professed anti-censorship stance fucking laughable in light of the Devotion débâcle, their game preservation efforts are even more laughable when they literally excluded a game from possible preservation because of a hoard of thin-skinned CCP hostages.
Even without that episode I would have stopped using GOG eventually, because they also went against their one selling point - no DRM - more than once. They sold Witcher 3 hard copies with online verification (you had to link it to your account with a serial number, you couldn’t just install it and play it from the disc offline). They included a little card in the box with an apology for this requirement, citing their need to protect their sales. Which is fair enough, but don’t pretend that this isn’t DRM. The fact that it was one of their own games shows how much hypocrisy they have when they complain about other developers doing the same thing. Being able to share the downloaded files freely makes me wonder why they bothered with any DRM, but bother they did.
Then they sold Hitman (2016) which has literally the most egregious and hateful DRM in the history of gaming. If you don’t submit to it, your game is essentially a very expensive demo. Most content and even basic game features like saving and progress tracking is disabled unless you’re connected to the DRM server. GOG users complained and the game was delisted, but the fact remains that they fucking tried. If GOG doesn’t even believe in being anti-DRM anymore, then I see no reason to use their [apparently] CCP-curated games library.
GOG may have started out as a plucky band of disruptors and idealists, but that dream died about 10 years ago. They’re EA cosplaying as Che Guevara. I wouldn’t even mind if they behaved like every other storefront, but it’s the pretence and the morality-washing that makes them especially despicable. I mean EA and Ubisoft aren’t feigning to be motivated by some grand political or societal good; they’re malignant capitalists who would sell their own children, and would tell you as much. GOG dons the robes of a grassroots pinko activist while dancing to the exact same corporate tune.
Whatever one thinks of this, I think we can all agree that it’s a bit imprecise to be calling these games “adult”. Witcher 3 is “adult”. Furry Hitler Incest Goblin Lolifuckers 3 is… something else.
Same here, either Half-Life 3 or Portal 3 would be the dream (why not both in a fancy new Orange Box?)
Hell, a non-VR version of Alyx would make me happy! I do have access to a headset, but I get very sick very fast when I use it. Pounding headaches, nausea, it’s really bad 😒
Why are they so excruciatingly slow to release patches? This patch doesn’t even cover game-breaking issues, such as the bow’s paralysis perk crashing the game if you trigger the perk twice in a row. There’s a workaround where you edit .ini files to set the chance of paralysis to 0%, but most people aren’t gonna do that.
I got 100% of the cheevos and logged 110 hours in doing so. The game crashed for me literally hundreds of times (maybe close to 1,000), and I submitted the bug reports for every one of them. I had to quicksave every minute, to avoid losing too much progress. It’s the most unstable piece of software I’ve ever used, game or otherwise.
The game itself is great, but fuck me… almost 2 months later and they patched maybe 0.2% of the crashes and bugs every player is encountering 😒
I’m not being hyperbolic or lying for the sake of comedy, but the only games that ever made me feel violent were platformers with high frustration levels. I’ve never felt violent playing DOOM or Carmageddon or Postal 2. It’s pantomime violence, regardless of how realistic it looks. But Mario Bros. and Super Meat Boy? You’d better leave the house when I boot those shits up, and take the hammer with you.
This will be my first experience of Morrowind, the original is just way too old for me to try getting into now. I’m a Philistine, I know, but I need a modern UI and interface and UX and all that jazz. Skyrim is pretty old at this point too, but it still holds up in all the important ways. So, I shall wait for the release of Skywind! (Could probably have phrased that in a slightly less flatulent way…)