Yeah, that’s called a “hook,” not “click bait.” A hook is meant to, like the name suggests, hook you in. Click bait is something of low value designed just to make you click on it so you look at at ads it’s trying to feed you.
It’s the difference between “childish” and “childlike.” One is good, the other is not.
Dude, I heard about the bear sex scrolling on Mastodon. And then saw it again all over YouTube in thumbnails. If you follow any gaming news at all, you’re going to see stuff like this, the mildest of mild spoilers.
I remember before it came out, when they boasted that each world would be bigger than all the areas in Inquisition, and I had a sinking feeling, because Inquisition had so much bloat. Andromeda was just more for the sake of more, instead of the side missions being tight missions that gave you extra information about the lore or the world.
It reached a point where whenever I found one of these random rule of three quests in the open world where you kill random whatever enemies and SAM says you need to find more data, I would laugh and say, “welp, that’s a quest I’m never finishing!” and ignore it. I had so much better things to do with my time than drive around the world and hope to come across the next two clues that would pop up in randomly chosen spots. It was a time-waster, and Mass Effect had never had those before. So much of the game feels like it’s designed to take up time to increase play time numbers.
That’s upsetting. I was never going to play Starfield, but I want games coming out to be good. We don’t need another dumpster fire like the CP2077 launch was.