I’m not Nintendo supporter and play Switch games on emulators. But one justification is, that this is current generation system. And while the developers are not responsible for, this enables easy piracy, and basically each first party game got leaked early and was playable before or shortly after launch. So lot of these people connect the wrong dots and say that the emulator “supports” piracy, which is not true, but depending on the view could be interpreted by some haters.
The Ryujinx isn’t illegal and I am pro emulation (I have terabytes of Roms for all kind of systems) and Open Source. The above statement is not MY justification, but what I think is what most Nintendo supporters will say. I talk about this subject with my bro, watch YouTube videos and read forum comments and that is what I get from them.
I want to give Valve money, not 100% he publisher. Why? Because Valve is actively working on Open Source and improving PC gaming (and even creating new devices and games). Unlike shops like Game Jolt, who just cuts part of the money for selling it on their platform.
Valve and Steam is actually the best thing happened to PC Gaming and Linux. No thanks, I want Valve and Steam succeed. I’ve seen the same claims over and over again and most of the time its wrong or disingenuous. I’m not saying Valve is a prophet, off course there are things I don’t like about.
But saying Valve is ripping every PC gamer is a lie.
Oh man, yes! IceFrog is the one who is behind Deadlock as well. Makes sense with this game to have fun with frogs. And the other projects might be just inspired and the frog becomes a symbol for success or change or whatever it is. Yes, probably related, good point.
Thanks to Sony the prices for videogame hardware and software keeps getting up. Something that never happened before in the history of videogames. At least not by a large main console competitor in the gaming market.
It doesn’t matter who does this, if Linux or cheaters or regular players who are not happy. Stopping others from playing the game is always bad behavior.
There are even popular YouTubers with millions of subscribers, who show proudly how to defeat the Anticheat tool day one. This will make Rockstar more harden and probably go for a deep Kernel level anticheat.
“Cheaters are attacking Rockstar for implementing an Anticheat.” reads like a parody headline in GTA itself. I mean off course there are some Linux users who can’t play it too, but let that put aside for a moment, because that makes sense. Let’s focus on protesting cheaters. xD
I agree with the overall sentiment, but with a butt. If they plan on doing DLC to make the main story shorter, then the game is basically unfinished and you have to pay for the finished product. Now, that’s not always true. Sometimes there are good examples and I think most people agree on the DLCs for Witcher 3 and Cyberpunk 2077 are prime examples how to do it right. As long as the DLC is not at cost of the main game, I’m fine with it. But as you said, the main story should be long as it should and not longer.
The main money maker will be probably GTA Online 2 and GTA 6 is just the drug to get into the world.
What is the problem with the literal “6” figure, that you specifically mention this? I prefer using numerals, but that comes from a programming standpoint and so it becomes the default way of numbering things. Also sorting with roman is also an issue. It’s just a habit.
Do gamers struggle reading roman numerals?
Why making a problem out of nothing and then asking a question with an implicit attack? That guy just used a numeral, that’s all. There is no deep psychological background and that gamers suddenly have a problem with roman numerals.
I don’t see any problem here. The length of the main story in an open world game does not reflect how good the world design, the missions, the polish and how big the world actually is. I’m glad that Rockstar does not try to artificially lengthen the main story and makes it as it is intended and written. Too long games are often too long.