lol yeah I use the Turbo button on RetroArch often. In example on boot. Love the turbo button. :D Its still Windows, so you have to figure out the drivers stuff. I researched a lot and recommend the drivers I mentioned in first paragraph (in Edit). And I never setup internet connection. I really don’t want Windows 98 to connect to internet.
Didn’t they lift the PSN account requirement on PC just a few days ago? Imagine if they could not play the game during the outage, if Sony didn’t lift the requirements. I kinda would have loved to see this, because it could mean a huge shift in gaming based on real world proof.
This is not what you said. This is not pedantic. ok you know what you are right and happy birthday. No need for toxicity here. If you don’t even know what you are saying and changing your argumentation over the discussion we had.
It does not matter. The point I was referring to you is that Linux is no longer the least used operating system and why its not limiting to that operating system when creating native Linux support. And no, its not about Native Linux Only games, its Native Linux games in addition to Windows games.
Your argument which I quoted is no longer an argument today.
If the least used operating system. Why limit your audience to such a small niche to begin with?
… which is no longer true. Also supporting Linux does not mean its limited to Linux only. This is in addition to Windows. And supporting Steam Deck comes with some extra goodies for the publisher, as they get some extra marketing in Steam itself and by videogame outlets, fans and YouTubers speaking about it. Do not make the mistake and look at numbers without taking context into account.
Your argumentation only explains why devs didn’t create Linux native applications in the past. I said its no longer the case. So don’t misunderstand me. What you said is true for the past, not today.
On Steam store.steampowered.com/hwsurvey/, all Linux operating systems combined have around ~2% users, compared to the MacOSX ~1.4%. This is only a recent trend, as for the longest run Mac had more Steam users than before. And building a native Mac game was more straight forward than on Linux.
Nowadays its completely different than before, thanks to Proton integrated into Steam. This means even though there is a higher percentage of Linux players on Steam, there is less reason to make native Linux games. That has some advantages: Windows binary through Proton has feature parity without the devs needing to understand the underlying Linux system and libraries, less work for the developers means higher probability of supporting Linux for longer time, thanks to Proton and the auto selection of Proton version for each game its also less worry for the end user. It does not matter what system libraries you have installed or what operating system you are using.
It would be nice to have, but in reality there is no real need for native Linux games from developers or for the end user / player.
Microsoft said in the past (around launch of Xbox Series) that they are not interested into VR. And given that the VR2 headset didn’t sell too much on the PS5, I don’t think that Microsoft goes the extra mile to implement this feature to a game that is not even build around it. Not saying it won’t happen, but its unlikely. Hope I am wrong though, for people who enjoy VR. Maybe this could be used as a “training vehicle” to port to VR, then port it to other VR platforms as well on PC.
I personally wait until Valve makes a VR headset for cheap price that can be used without cables, something like the Meta Quest but for the Steam eco system and by my trusted Valve.
I think this is a great move. For context, I have the Xbox consoles, but play mostly or almost exclusively on PC. I think more people can play the games, its better for the gamer and for the publisher too. Xbox has too many good franchises and games as to hold them hostage on their platform (besides PC). This is one of the best moves of Xbox in my opinion.
However, there is the other side of the coin. Because this means less incentive for gamers to buy a dedicated Xbox machine. Which first doesn’t sound bad, because you are not forced into a hardware and eco system you may not want. The implication is, that the Xbox consoles will sell less and Playstation sell more. And its already a huge difference. Sony already show that they can do what they want, publish cheap remasters and sell expensive PS5 Pro and some other stuff I am not mentioning here. This will only get worse, the weaker its competition gets.
My hope is, that Valve will take its place of Xbox and Microsoft publishes for Valve consoles (based on PC technology and software of course). However this can take a decade maybe, we need to see if Valve is interested into a home console like system and what Xbox will do with their next generation. Nintendo is doing Nintendo stuff and Playstation, well we’ll see too.
Update: Sorry, I had the wrong download links pointing to Genesis hacks. I corrected this. Sorry for messing this up. Downloads are now correctly pointing to the SNES archive…
I was surprised (and first confused) too and never saw anywhere anyone mentioning this. Maybe most people forgot about the site and was focused on the alternatives. I don’t even know when they start doing this, not sure if they made a post about it in the first place.