Exactly. Nowadays almost any game becomes and RPG. The terms are fluid. BTW I wouldn’t myself call Dark Souls anything like a Metroidvania, because my personal understanding is that the focus of Dark Souls is not quite on the backtracking and learning new abilities. I mean our discussion here shows again why game genres aren’t useful anymore.
We nowadays use the tagging system, which allows us to give any number of “genres” and combine them individually for each game. Even though we don’t agree on all terms, it’s still better having a single genre like ARPG associated with a game.
I actually didn’t encounter anyone saying Dark Souls and like games being an ARPG. Dark Souls like games are usually called Souls like. The problem is, that the term RPG and Action are not a distinct genres. This is a long standing issue in gaming, long before 2000s even. When I was a teenager, some people called Zelda an RPG, others said Action RPG, some people (me included) said its an Action Adventure. Genres and terms that are vague and broad will always clash with others. Don’t let me begin what Secret of Mana (SNES) actually is.
Look at Racing games. There are Mario Kart and Gran Turismo, two very different kind of racing games and both still are. What about motorcycle racing or classic racing games like Rock’n Roll Racing (someone remember? this is what Blizzard did before they became Blizzard!).
OK, so you see it’s a mess of terms. Diablo isn’t a new game, it evolved from previous games that were similar and mixed in from other genres. How do you classify such a game in an already existing set of genre terms? It’s kind of an Action RPG that existed before, so its natural to put it into such a category. Look at all those RPG games, they are all RPG but still vastly different. BTW I never heard of bullet heaven, but that sounds really funny. It sounds like an anti name for jokes. And being the one with the bullets might even fit into the category funny and fitting name.
If have a new name for Diable like games, it will clash with other genres again. You put generic terms like Loot or Build into it and so on. What if a Diablo like game isn’t that grindy? Or does not focus much on Loot. We have been through this with various other genres. Therefore I would not even try to invent something and not take genres too seriously. It’s a mess. You can’t getting it right by adding more mess to it.
The only reason why EA Play is interesting to me is, because its offered on Steam and Game Pass is not. EA Play is even part of Game Pass, if I am not mistaken. But I don’t now the details, so anyone who wants to clue me in, is welcome.
the time in which the TV is on but users aren’t doing anything is valuable
Ads are making everything worse. Yes and ads are disturbing the doing nothing. Doing nothing is very valuable to me. It’s the time when I have some time for myself.
It’s not because one is forced to play their games, it’s because of abusing childs (in terms of work and money). And this is newsworthy, as we speak about over 200 million users, with a lot of them being underage.
“For them, you know, hearing from their experience, they didn’t feel like they were exploited! They felt like, ‘Oh my god, this was the biggest gift, all of a sudden I could create something, I had millions of users, I made so much money I could retire.’ So I focus more on the amount of money that we distribute every year to creators, which is now getting close to like a billion dollars, which is phenomenal.”
is the same argumentation about stars. 1 in 10’000 people get this status (I just threw random numbers, don’t quote me on that) and the other remaining 9’999 are exploited. So he is justifying exploiting 10k people by gifting one person.
boasting monthly player numbers of over 200 million - close to double the entirety of Steam
No? It’s not the entirety of Steam, it’s also monthly active user on Steam to compare to. Last time Steam mentioned the monthly active user was 120 million in 2020 and 132 million in 2021. Steam reached milestones and records every year and broke them multiple times. So it’s fair to “assume” the monthly active users grew, not at last because of Steam Deck. The Roblox numbers (if they are correct at all), are nowhere the double of Steam monthly active users, let alone the entirety of Steam. The entirety of Steam is much bigger: “The billionth Steam account was made on April 28th, 2019.” I know that not every account is a human, but not every account is a bot either.