!deleted1953
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fell

@!deleted1953@bin.pol.social

🯁🯂🯃🮲🮳 ← If you can see this, you are cool.

Tech nerd with social capabilities. Enjoys simulation games, pen and paper roleplaying, drinking beer and messing with technology while listening to Hatsune Miku.

Engine programmer of We Are Football at https://winningstreakgames.de

#flightsim #aviation #penandpaper #pathfinder #tabletop #ttrpg #linux #steamdeck #selfhosting #postmarketos #cplusplus #cpp #opengl #simd #hatsunemiku #vocaloid #anime #archlinux
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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

fell,
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@AnonStoleMyPants @tal And being able to pause a cutscene (That includes putting the system to sleep now!)

fell,
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@Plume The Witness has no menu and no savegames. When you boot it up, you're instantly exactly where you left off.

This doesn't work for all games, but I wish more games would do it like that.

fell,
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@Plume Oh yeah and this: Start the game in a neutral area or room where you can test the controls and sound are working properly and ensure the performance is right BEFORE the intro cutscene plays.

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