No, not yet, this question was probably posted by me. I’m one of the provocators to switch to the new protocol.
The thing is the most tracker admins are:
Too lazy to implement it.
Have too little information about its benefits.
Only heard downfalls associated by compatibility problems, which were exxagerated by people who don’t like to update their software.
I even created a tool called tmrr. Which allows you to extract, compare and calculate file hashes (BTMR hash precisely — BitTorrent Merkle Root, hence it differs from a regular sha256) name for BitTorrent v2 compatible .torrents.
Which already shows some advantages of use of the protocol in user environment, like finding same torrents contents with different names, reviving dead torrents, preserving historical Internet artifacts’ hashes.
The final feature I’m going to release is the ability to download torrents without duplicates (first time in the history of BitTorrent), saving time, storage and bandwidth. Imagine downloading site, page dumps, libraries, video/photo archives and other uncategorized materials without duplicate files.
Easily finding how much user storage specific game and its developers wasted due to ineffective coding.
This feature is ready, but there are some problems in libtorrent (library that qBittorrent uses), which should be fixed by the next release (this year probably) to make it work.
Hope this will get attention from users and accelerate the switch.
I can’t speak to current state; but with any luck we are approaching / entering the post-tracker era. DHT handles the actual “tracking”, and other components are (very slowly) coming out to handle search and reputation.
When you pirate on Linux it’s up to you to make sure you are running it in a compatible environment. Checking protonDB and other sources may show you some workarounds you will need. The other way to do this is to open the game in a terminal, try to run it, look for errors or missing .so files or other things in the terminal output, and use that as a starting point to figure out where you need to go to get it configured the rest of the way.
Lutris scripts and the like do not use pirated sources on purpose, so you are very much on your own with it.
So the fact that they, citizens of a country with no extradition treaty with the US currently in a country where extradition is famously murky at best, don’t want to be extradited to face an American kangaroo court means that they have no rights and MUST be extradited to face an American kangaroo court?
It’s like Orwell and Kafka had a baby and then someone appointed that baby emperor of the world 🤦
Move to a place that doesn’t care about international copyright violations, make sure local content never gets posted, never cross any borders again in your life.
If you need to ask, you’ll get caught for sure if your torrent websites gains any popularity. Your best way out is to make sure you can’t be punished severely when that happens.
If I was going to do it I would only host the site on tor or i2p. I’d only host magnet links with minimal metadata and aim to have the site work without JavaScript. Maybe a small flask application or something to populate the pages using templates. Very basic, light weight and secure.
I would also release a monthly dump of the site to allow it to survive in the event of a takedown .
This way you have a minimal attack surface , you are protected from legal threats as they dont know where or who is hosting and they dont have a hosting provider to send the notices to.
With regular dumps of the site , taking it down becomes futile as there are copies out there in the wild, that can spring up the next day if needed. Its like a diversified seed bank if you will 😉.
Personally I don’t give a fuck about all this drama, it’s like a cockfight for me, but a scene group defending DRM !? Finally may be they got paid to avoid denuvo releases…!?
piracy
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