Molecular0079,

They still have not fixed the absolutely terrible dis-occlusion artifacts that were present in FSR 2 and, in fact, it seems to have gotten worse with frame generation. Here’s an example of what the artifacts look like:

https://lemmy.world/pictrs/image/7fe4d825-2c55-4cfb-b51e-b0002fbb05b6.png

FSR’s lack of AI reconstruction is still keeping me on DLSS and team green despite Nvidia’s price-gouging and mediocre Linux support.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • sport
  • slask
  • muzyka
  • informasi
  • Gaming
  • esport
  • Blogi
  • games@sh.itjust.works
  • Psychologia
  • Spoleczenstwo
  • lieratura
  • tech
  • giereczkowo
  • test1
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • warnersteve
  • Wszystkie magazyny