Molecular0079,

They still have not fixed the absolutely terrible dis-occlusion artifacts that were present in FSR 2 and, in fact, it seems to have gotten worse with frame generation. Here’s an example of what the artifacts look like:

https://lemmy.world/pictrs/image/7fe4d825-2c55-4cfb-b51e-b0002fbb05b6.png

FSR’s lack of AI reconstruction is still keeping me on DLSS and team green despite Nvidia’s price-gouging and mediocre Linux support.

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