Potatos_are_not_friends,

Strong doubt.

While a large chunk of game developers are in America, it’s still a small fraction compared to worldwide.

A video game strike would probably slow down a few triple AAA projects. But rather than 10,000 games being released in a year, it might be 9,000 games.

I’m not anti-union or strikes. I just believe that if say Ubisoft America strikes, nothing will really change perception-wise as indie devs will fill in the blank, and Ubisoft shifts to Canada/Europe branches.

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