amio, (edited )

Exactly this, Far Cry 5 did "ludonarrative dissonance" in a big way. Also, fake open world. 3 and 4 just had a bunch of annoyingly stupid story developments: you going into some Obviously Bad Idea or Diabolus-ex-machina shit - which is still really grating if you're otherwise playing methodically and cautiously, but they happened during missions and didn't intrude on the rest of the game. 5's stupid unwinnable kidnapping parties and stupid mandatory "drug trips" sure did, though.

Modding that shit away, it's still a reasonable game, but ye gods the story was terribly executed.

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