geosoco,

A lot of the article is focused on how games journalism has adapted to meet the current business environment (read advertising). Gaming is certainly not alone in that. Newspapers were hit a long time ago, and we've seen the same issues there too.

I'm curious -- what value do most people get from games journalism? Would people really miss if pcgamer, kotaku, or eurogamer just disappeared?

I'd really love to see a detailed balance sheet for some of these orgs to see what the actual operating costs are and how much is going to exec salaries.

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