18+ TheVillageGuy, (edited )
@TheVillageGuy@rimworld.gallery avatar

Sadly, somewhere along my playthrough something adjusted mech raids to be 100% after a certain point. I could not put my finger on the cause so I had to remove the mechanoid faction as a whole to be able to get regular raids. I made a rule for myself, 1 year of mining on a nearby mountainous tile was allowed by the local population.

After that we were on our own. We got as much steel as we could to build the intitial base. By growing rice, cotton and healroot we got our own production going. We had a psychopath butcher the raiders, for making chemfuel and clothes to sell. There are unlimited traders here, although not for free. Making all the armor was a lot of tedious work, we had to learn a lot the hard way. But most of us survived and we are now one our way to an unknown destination

Engine start video

Mods:

brrainz.harmony
ludeon.rimworld
ludeon.rimworld.royalty
ludeon.rimworld.ideology
ludeon.rimworld.biotech
ludeon.rimworld.anomaly
arandomkiwi.rimsaves
unlimitedhugs.hugslib
avilmask.commonsense
neptimus7.progressrenderer_steam
carbontnt.ezinfestation
jaxe.rimhud
zylle.standyourground
mlie.fencesandfloors
unlimitedhugs.allowtool
jastro.reclaimfabricupdate
arof.fluffy.worktab.continued
vesper.notmyfault_steam
swablu.ambience
giantspacehamster.moody
smashphil.dropspot
mlie.wehadatrader
erdelf.minifyeverything
thevillageguy.gen2hydro.1_steam
mehni.numbers
uuugggg.tdpack
fluffy.blueprints
calltradeships.kv.rw
uuugggg.replacestuff
tvg.timelapse2023

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