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skulblaka, do games w Cyberpunk 2077 - Update 2.2 is live!
@skulblaka@sh.itjust.works avatar

When had this ever been an issue?

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

I’ve just checked and there are indeed UI scaling options in the menu. Up to 2x normal! So I think you’ll most likely be fine.

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

I primarily play on PC and don’t have a problem with screen size. When I’ve played on the Deck I’ve found myself peering a bit at the smaller text, toolbars and item descriptions and so on, but it was all readable and my vision isn’t exactly stellar. If the Retroid has a smaller screen than the Deck though, it’s possible you could run into trouble there. I think the dev team has accounted for that with some UI size multipliers in the settings menu but I might be misremembering that. I’ll check that tonight when I’m off work and I’ll update here if I remember to.

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

I will start this off by saying, I don’t know jack all about the Retroids, looking it up when you asked me about it here is the first I’ve ever heard of them. But looking at the specs I think it would probably run fine. I’ve played Qud on some absolute potatoes of desktop PCs before. I feel confident it would run on the processing power of an Android phone and the Retroid 5 has a snapdragon 865 in it. It’s a good bet. Late game might lag a bit but it’s turn based so who cares.

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

I fucking love this game with a burning fervor that is not matched anywhere else. Qud could have been made for me personally and it wouldn’t be any more perfect than it is. I’ve been playing this game damn near ten years and I still come back to it for every single major update. I’m stoked to see the 1.0 finally release and I hope it gets the attention it deserves.

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

Works great on the deck and one of the primary goals for 1.0 was polishing up the controller support. I still think M+K is the superior method (I’ve been playing it like that for probably 10 years now) but Deck is totally supported.

skulblaka, do games w Caves of Qud 1.0 OUT NOW!
@skulblaka@sh.itjust.works avatar

Well lucky you, there is! Wander mode makes all factions neutral and changes XP from being granted by kills to being granted by exploration and water rituals.

skulblaka, do games w Are there games with real collision detection?
@skulblaka@sh.itjust.works avatar

Exanima does this.

Its a little bit half baked right now but it’s been under construction for the better part of a decade. I think the plan now is to use Exanima as a proof of concept and then pivot that technology into a “real” game. But I find it very fun in its current state and does exactly what you’re asking for.

skulblaka, do games w Why are $70 AAA games slashing prices so drastically?
@skulblaka@sh.itjust.works avatar

The slow burn lowering prices over time also maintains a bit of long term income for a maintenance team to patch and improve the game. This game is 2 years old and is getting slammed down to $5, that says to me they’re just trying to cash out on whoever is left that wants to buy it but hasn’t, and then I’d bet this game never sees an update ever again afterward.

skulblaka, do games w Sony Working on Handheld Console for PS5 Games to Rival Switch [Bloomberg]
@skulblaka@sh.itjust.works avatar

You know what, now that you mention it, you’re actually completely right. It’s the disc drive making that noise. The fans are loud, but tolerable, the disc drive is the loud one. Hot damn. I never actually put 2 and 2 together there, I just went and checked it after what you said, and yeah it’s the drive.

So, actually, I was totally wrong, and I highly doubt Sony is going to try to make the PS5P run discs, so that’s an interesting turn of events.

skulblaka, do games w Sony Working on Handheld Console for PS5 Games to Rival Switch [Bloomberg]
@skulblaka@sh.itjust.works avatar

It’s less than six months old and has its own dedicated shelf… I did think to check that, but no, it came right out of the box being this loud.

Now that I think about it though, I haven’t seen any other PS5s in person to compare, so for all I know I just have a bad unit.

skulblaka, do games w Sony Working on Handheld Console for PS5 Games to Rival Switch [Bloomberg]
@skulblaka@sh.itjust.works avatar

My PS5 already spins its fans up loud enough to drown out the TV from clear across the room, so if they expect to create a device that runs PS5 games at comparable quality and also make it handheld, I don’t foresee this device actually being usable. The fans will be louder than any speakers they’ll want to fit in there and the thing will be the size and shape of a cinderblock.

I could be wrong, and I have been before, but if I am this time I’ll be pretty surprised.

skulblaka, do games w You know what would be cool? If all those (job name) simulator games could all be joined.
@skulblaka@sh.itjust.works avatar

Man, I managed to completely forget about that. My dad was really, really into that game. Like, that’s about all he did for most of 4 years and ended up leaving my mom for someone he met in game.

I guess SL wasn’t really any worse about that than any other game, plenty of people meet and get married in MMOs, but I think the raging custom-content sex parties in SL probably didn’t help matters at the time.

Wonder how that game is doing these days. Cursory web search says it’s still alive. I probably would have found it to be pretty interesting if I wasn’t so turned away from it by my family experience.

skulblaka, do games w Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years
@skulblaka@sh.itjust.works avatar

On machines that were actually strong enough to run it, it was mostly fine. I played on PC and while I admit the later balancing update was probably necessary, I didn’t run into most of the real nasty bugs people liked to talk about. I had a great time putting in 100 or so hours in version 1.

A solid 80% or more of all the problems Cyberpunk had at launch stemmed from trying to launch it on last-gen consoles. It absolutely was not intended for PS4 or XB1 and targeting those platforms was a mistake. Once they pulled availability for those and buckled down on getting it prettied up for next gen, the quality jumped by a mile within the next year and a half of updates.

The launch was rough, I grant you that, and maybe I’m just simping for CDPR but even at the time I was in the vocal minority saying, hey this game really isn’t that bad if you give it a chance and run it on hardware that it was intended for.

And of course now with its updates and DLC it’s just genuinely a great game.

skulblaka, do games w Life Is Strange: Double Exposure's Cat DLC Is, In Fact, The Worst
@skulblaka@sh.itjust.works avatar

Just because EA claims something is an expansion on the box, does not make it true.

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