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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

skulblaka, do games w Hollow Knight Silksong Patch Version 1.0.28497 Now Live
@skulblaka@sh.itjust.works avatar

Sting Shard trap also works great, I just threw one of those at every minion spawn and then they die in one Needle hit after. If you stack poison on it then you probably don’t even need the follow up hit but I don’t remember if you can have the Pollip Pouch before this fight or not.

Sting Shard is great in general though. Does 2x Needle damage in a trap you can place in midair, can be poisoned with Pollip Pouch for even more extended DPS, is AoE-capable and can hit multiple enemies, and is cheap enough to refill at 7 shell shards. It’s been my primary red tool so far all game, though I just got to Act 2 recently and I’m hoping to find something better here.

skulblaka, do games w Hollow Knight Silksong Patch Version 1.0.28497 Now Live
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Go west and south when you find the rain

skulblaka, do games w Hollow Knight Silksong Patch Version 1.0.28497 Now Live
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Last Judge was the only boss so far that almost completely filtered me from the game and I think the reason why was because of how very little warning you get before the big spin. I think like an extra quarter of a second on that startup animation would go a huge way toward making her way less annoying. Took me two days to complete the fight because I kept getting so tilted by getting hit with the spin.

The runback wasn’t difficult at all but it was very annoying. You can avoid all enemies on the route except for a single drill fly, but it takes a whole 30 seconds or more to make the run back to the boss fight. Don’t fuck up your platforming though, the sand worms do two damage, so missing a landing means you’re stuck spending the first 10 seconds of the fight trying to Bind with your cocoon silk if you want to survive more than one single hit (two, if you found all the act 1 mask shards).

To be honest I ended up finally defeating Judge by strapping on the Pollip Pouch and sticking her full of poison straight pins. I regret nothing and I do not consider this to be dishonorable.

skulblaka, do games w Stardew Valley will be getting another update after all
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I am firmly convinced that we will continue to receive sporadic Terraria updates until Red literally dies

skulblaka, do games w Bungie CEO Pete Parsons retires: With Destiny 2 sentiment at an all-time low and pressure from Sony growing, Parsons has decided it's time to 'pass the torch' and head for an exit
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Yep. I didn’t have a huge issue with them charging for new DLC. If the DLC is good then fine, devs gotta eat.

When they sunset content that I paid for and tell me it’s no longer accessible, that’s when I dropped the game like a hot potato. Should have requested a refund, actually.

skulblaka, do gaming w Whine harder you assholes
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I prefer to clown on them relentlessly and let them be aware that everyone thinks their opinion is stupid and childish

Allowing this to go unchecked or ignored is how we got here in the first place. “Just ignore the trolls” led to the trolls having actual societal inertia. It is no longer enough to just ignore them, they need pushback.

skulblaka, do gaming w You'll have to pay for a $20 DLC to unlock two out of six clans in Vampire: The Masquerade - Bloodlines 2.
@skulblaka@sh.itjust.works avatar

Paradox DLCs also classically add a ton of content every single time. Sure Stellaris kind of sucks as a new player because there’s $260 of content, but it’s perfectly playable and even good with only the base version and then you pick whatever new content you like as you want more of it. Rimworld has the exact same strategy and I don’t see people complain about that. They release a complete game without any obviously missing parts and then keep bolting on cool new extra parts for the next 10 years.

All that to say, yeah this is kind of out of character for Paradox. Which does have me concerned about this.

skulblaka, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.
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I made it all the way through Dark Souls 1 and 2 and about half of 3 before I even knew that was a thing. I was getting curbstomped by Dancer of the Boreal Valley and went online looking for discussions about her. Lo and behold:

this video is a re-upload because it looks like the original was removed

Tl;dw - Dancer’s song is in 3/4 time instead of 4/4 and she dances with her music. This gives her a crazy pattern that people always get got by because what feels like an opening actually isn’t. In order to defeat her you have to listen to her song and learn to dance with her.

Once I learned that it opened up an entire new world of understanding across every soulslike game I played and immediately halved my average number of boss attempts. No joke. Not every boss can be beaten blindfolded by just listening to their OST but it’ll give you good timing cues for the fight more often than it doesn’t.

skulblaka, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.
@skulblaka@sh.itjust.works avatar

That’s fair.

I’m sorry, I just can’t stop myself from launching into this spiel every time I hear a comment like your first one. There’s a huge swath of gamers that I feel like would actually love my favorite game if they weren’t scared away from it by gamer circlejerk. It’s not my mission in life to defend Dark Souls to people who don’t care about it, but I often assume that mantle despite myself.

At the end of the day though it’s just a game about self reflection and personal growth, and I like that.

skulblaka, do gaming w This happened to me in Roller Coaster Tycoon and The Sims.
@skulblaka@sh.itjust.works avatar

Only the most braindead of gamers has a chance of bouncing off a single Souls fight more than maybe a dozen times. Two dozen if you’re especially thickheaded.

The thing about Soulslikes - and Fromsoft games in particular - is that they teach you new things primarily by killing you with them. Once you know whatever the thing is that this encounter is trying to teach you, you can blow through the entire thing at level 1 and people do it all the time. And I do mean “people” and not just professional streamers. SL1 is a popular challenge run for souls fans, specifically because once you know all the rules of the game it becomes very easy.

But there is no easing-in to learning new things in Dark Souls. You will get flattened into paste by some bullshit without warning, and it is up to the player to figure out a) why they died, and b) how to prevent that. Throwing yourself at the same brick wall 200 times with no change in strategy is a losing prospect no matter what game you’re playing, souls or otherwise.

The essence of “gitting gud” is literally just stopping for 10 seconds to think about why you failed last time. If you’re capable of that - and 99% of gamers definitely are, it’s a core component of game design - you’re capable of not only completing but excelling in Soulslikes.

People have been jerking off how difficult Souls games are for a decade and a half now and it’s never been true. Souls games are just rhythm games that don’t give you the rhythm onscreen. Find that rhythm (through observing patterns, and especially through listening to the boss fight music) and you’ll first-clear every single fight.

skulblaka, do gaming w A small moment in gaming history
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This is a pretty textbook example of the Scunthorpe Problem.

skulblaka, do games w what video game deserves to be in a museum?
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Dwarf Fortress is, in fact, in a museum.

skulblaka, do games w First they came for steam, then they came for itch.io .
@skulblaka@sh.itjust.works avatar

I find it offensive that the only effective way to combat this is to fight fire with fire and also make a big bitchy noise about this like the conservatives love to do. I have better things I would rather be doing with my life. But such are the times we live in I suppose.

skulblaka, do gaming w 'Cause I wonder where you are
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skulblaka, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
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The actual text of the EULA states:

"You acknowledge that if you fail to comply with the foregoing restrictions Nintendo may render the Nintendo Account Services and/or the applicable Nintendo device permanently unusable in whole or in part.”

So no, it’s not misinformation, Nintendo is straight up telling you legally that they can and will do this. This is not a hypothetical. They may not have done it yet but there is no uncertain terminology around their ability and willingness to do so. The fact that they can even threaten this in their EULA is a huge warning flag that everyone in this thread is correct to be upset about.

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