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reric88

@reric88@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

reric88,
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Yeah, like others have said, play them in order starting with 1. If you play them backwards or out of order, you aren’t very likely to finish the first one, maybe the second, the first is kind of a slog, but worth playing. This way they just get better each time you go to the next

reric88,
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Nintendo has kind of always sucked as far as passionate fans are concerned. Their products are some of the best out there, sure, but they are ruthless.

Playing devil’s advocate, they’re just protecting their IP. Problem is they can’t spend resources or time figuring out who is or is not profiting from their work, so they just stamp out all the bugs in the house that get big enough to be noticed. I guess, I really don’t know.

reric88,
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It goes down faster because the wiring is one way, bottom to top. So the water gets picked up starting at the bottom going up, and the last one just drops the boat at the water fall speed

reric88,
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What do you mean by elements? The components of the build?

reric88,
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That’s faster, easier and more efficient than this boat elevator! During the development process of the elevator, I did have a block switcher at the bottom which would swap a stone block for soul sand when the elevator was activated and the boat would rise very quickly (I didn’t have to put a delay in like with this one.) It would also descend more quickly because the dispensers were faster. It was VERY noisy, though, because when you’re on top of a bubble column it constantly makes splash noises

reric88,
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I get that. I like to create things, it feels like legos

reric88,
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Those are dispensers; you put the item you want to dispense (water bucket) inside and when activated, they dispense. If activated again while containing a bucket, they will “grab” the water and store back in the bucket

reric88,
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A long time ago (at least 15 or 20 years) I played a game on PC with physics like this. I specifically remember driving a Dodge Viper, and every crash would crumple the body a little more where it took a hit. At one point I ended up crumpling the entire car into a single tire I could drive around, as the tires were the only thing that didn’t squish.

Anyone know of this game?

reric88,
@reric88@beehaw.org avatar

That’s the one! It was called Viper Racing, and this came out in 1998! Here’s a video of a guy doing just what we described lol

youtu.be/Kx9NoGG5sIQ?si=R8xRmwad-gGLAu00

Does anyone know of any kid-friendly "horror" games out there for children ~7 years old?

My son loves the adrenaline rush of getting scared, particularly with jump scares, however, I have a lot of difficulty finding a game or show which is appropriate for him. He is prone to nightmares, and more adult-oriented “kid horror” is too much (Poppy’s Playtime, Cartoon Cat?) And others like Siren Head. His peers...

reric88,
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Wow, I remember playing this waaaaaay back in the day on PC. And then I heard it was coming to the 3ds and got it there.

reric88,
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I am just now playing The Stanley Parable on Switch and am having a great time with it. I’m not a PC gamer, and rarely a console gamer, so I missed when it first came out.

I have recently finished Hollow Knight, Deaths Door and Fire watch.

Hollow Knight was great, and I was pretty sad when I finished it.

Deaths Door is really good, but it felt a little lacking of content to me. But it’s a small game and is a good introduction to more complicated games in similar genres.

I liked Firewatch, but I remember being disappointed by it for some reason. I can’t remember why exactly.

reric88,
@reric88@beehaw.org avatar

You do get a way to combat them fairly easily later on, but it’s still usually best to avoid them unless they are very dense or blocking your path directly. It does not become less frequent, it gets more frequent, but you can actually engage them

reric88,
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Well… I didn’t finish it finish it. I didn’t:

  • Complete the path of pain
  • Beat Nightmare Grim
  • Complete the Pantheons.

I felt like I was missing out on other games, so I opted to shelve Hollow Knight. I was spending so much time trying to complete the path of pain and defeat nightmare grim, I didn’t even want to attempt the Pantheons. I instead just moved on, lol.

I think I was at 107% completion or something

reric88,
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I don’t know how to do spoiler tags, so I deleted that comment 😵‍💫

deleted_by_author

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  • reric88,
    @reric88@beehaw.org avatar

    But what will all these hardware companies do if we stop raising system requirements!

    [Subnautica] Do not fire your propulsion Cannon at your cyclops if you have lockers on the interior walls...!

    I know I’m playing this very late. Anyway I was pretty deep in a certain cave (1,200 ft) with a leviathan and I was taking care of some stowaways on the hull of the sub. Thinking it’d be more fun to use the cannon instead of the knife, I blasted away. A couple seconds later I watched in horror as all my lockers clip through...

    reric88,
    @reric88@beehaw.org avatar

    Don’t forget to save regularly! Because it was a glitch that happened to me yesterday which caused me to start saving every 30 minutes or so.

    So yesterday I was building a base from the surface down to a couple stalkers (to farm teeth). It was really simple; and observation room connected to a T with a door, and vertical connectors going to the surface to an I corridor with a solar panel for air.

    Well, I was curious and started to build out of the water, was 3 pieces high, and the game just froze after I placed a room at the top. I play on switch, so I just put it to sleep without saving when I’m done sometimes. So I had lost hours of progress and farming stuff.

    So be sure to save often!

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