@lemillionsocks@beehaw.org avatar

lemillionsocks

@lemillionsocks@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Its insane how detailed and involved this little side game is. It’s like a game in and of itself. Part of me is happy to see such a cool side time sink to play around with, but part of me feels a little overwhelmed at how this game will potentially sink its teeth in and consume my time.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Did a quick calculation and found that a 60$ game needs to be 35hrs to break even with movie prices edit: *where I live

How much do tickets cost where you live? Even using older $10 per seat prices and an average run time of 2 hours I come down to $5/hr. Also probably not just going out to a theater alone so if you’re bringing a date or your family, or even going with friends for a collective experience that balloons quite a bit.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Honestly its hard to say for me. Generally I dont usually pay full price for games unless its a franchise I know I know I really enjoy and the general critical and user reviews confirm it isnt a dud. I usually dont find myself unhappy with my game purchases though. If Im usure about something I wait for a sale.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Lol yeah this is suffering from a lot of recency bias.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

First person or shooter games I use mouse and keyboard for better control. I couch PC game so it’s actually a wireless trackball and keyboard I use. For anything else it’s controller.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

No no they were not and in addition to that nintendo had contracts that outright forbade developers from working on other systems period.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

There were plenty of games that took advantage of one console over the other due to the very different architectures and it was a wonderful and neat thing. That said this is not really the point being made.

It was stated earlier that Sony set “the market rules” when this is untrue. Nintendo in the 80s was incredibly anti-competitive and had a very closed off ecosystem and a tight grip over developers. It wasnt even a matter of whether the game worked on one console vs another it was a matter of nintendo dominating the market and retaliating against 3rd parties that tried to work with other developers. 3rd party exclusives and first and 2nd party devs focusing on one console is somethin thats been baked into the console market since nintendo came into power in the mid 80s.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

I cant imagine apple cares all that much. They already gave up the PC gaming demo a long time ago while making quite a bit of money on mobile gaming.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Lol a new monthly issue of a comic can cost about $4-$6, breakfast at a cheap diner can get $10-$20, a 2 hour movie can be $20+, and of course there are $60 video games selling that are less than 20 hours long. Its really funny how undervalued videogame entertainment is.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Oh man this discourse has been absolutely typical Gamer garbage on the various subreddits. Every day a new thread with thousands of posts not reading the article but rushing in to say the same thing. It’s weird because they are very different games and it also feels like Im taking crazy pills because while I have not played cyberpunk(Im waiting for it go get super cheap on sale before I bother with it) I remember the launch being an absolute shitshow and the general consensus on the story being “meh”.

Suddenly starfireld comes out and now Cyberpunk is heralded as the greatest at everything. Like you dont have to pick a team you can just like what you like. I get bethesda sold out to microsoft and is now under scrutiny, and I get that the same vocal posters let themselves get wrapped up in hype, but this is excessive.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Part of me almost wonders if it’s been elevated because it’s frequently featured on those benchmark videos that have gotten so popular lately. Heavy use of ray tracing, frequently updated to get new features, very tweakable, and thousands of videos using Cyberpunk as the standard for hardware to be measured by just puts a bug in your head.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Like I said I’m basing my assessment on both games by the response the community gave and reviews Ive read and seen. I tend to do the patient gamer thing and wait for big steam sales before buying a game(unless its something I really want and sometimes I know indy games are already cheap and grab it at a lesser sale). Cyberpunk had a similarly criticized launch with the multiple daily 1001 posts on reddit and much like starfield has people who defend it you had people defending cyberpunk as well.

But from the outside looking in it was literally the same. You had the people who let themselves get spunup by the hypemachine absolutely let down when the game didnt live up to the hype.

You had the people who were chastising the bugs and “dated mechanics” how the game “didnt feel alive” and the “driving physics suck”

You had the hardcore CRPG fans for whom the only true RPG is: Baldurs gate 2, Morowind, Fallout 2, and special mentions to fallout new vegas. They’d come in and criticize lack of options and choice and blablabla.

You had the youtubers clowning on the game like Dunky showcasing a bug-fest.

And among people who actually reviewed the game the community consensus I saw was polarizing. Some did love it but a lot of people expressed it not living up to potential.

Again I cant say for sure(maybe next winter sale will be my time to shine) but it’s feels like this outrage cycle was targeting cyberpunk for a while and then one day it just stopped. And now that its time for the community to throw their poo at something again cyberpunk is the hero of the story.

So sorry for the rambling but in short my post is less a personal judgment of cyberpunk and more a “the community hated this game and had little good to say about it, and now it’s their precious baby and starfield is the bad one”. I know its not happening here but I figure rather than spitting into the wind on reddit I’d complain about this weird online discourse here.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

First game was super fun so look forward to the sequel.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

I wonder if there could be an upside of this. The culling of lots of talented workers from larger companies could lead to a renaissance in smaller independent AA studios. Like we used to have before companies like EA started gobbling up every little company they could get their hands on.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Lol I like how you took a break from the sprawling modern CRPG by playing a different sprawling modern CRPG.

I do love the pillars of eternity series though. I think the first game got a little exposition text heavy and could have done with some more character animations during cutscenes, but I loved the story and the setting and I enjoyed the tropical island hopping of the 2nd(though I do wish the ship to ship combat was better they were so close to what could have been a paired down FTL).

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Hopefully game developers stick to their guns and start migrating future projects and training to other engines like Godot. They played their hand once I wouldnt trust them to not screw you in the future

lemillionsocks,
@lemillionsocks@beehaw.org avatar

A disclaimer: I havent played the game and probably wont for a few months to a year when its on steam sale so I’m going to just speak based on what the article is saying and experience with other games.

I think its a tricky balancing act to make when it comes to creating an open world game where you travel through space. Different games have approached it differently with some games opting to scale everything down super small and letting you suspend disbelief(like outer wilds) but that wouldnt work as well on a game like this. Other games go for the hub approach where your ship is a hub that connects you to different open maps on different planets. This approach also works in letting you travel the stars and lets the story do the heavy lifting of conveying scale, but it doesnt mesh with the bethesda open world style. Likewise it can also sometimes turn your ship into just a metroid style elevator and so instead of feeling how big the universe it you effortlessly fast travel across the galaxy. Other games fill the space by making big procedural generated never ending expanses, but that can be hit and miss and not really what a lot of people want in a game like this one.

I understand wanting to pad things out a little bit to prevent things from feeling toy like in the way that Outer Wilds did, but it does run the risk of just being boring and uninteresting and leave you wishing for a more “gamified” tighter experience or at least less openness and more zipping to the places that matter. That said if exploring is worthwhile it could make it less of a bummer. I think Wind Waker and breath of the Wild are good examples of this. Wind Waker’s sailing was notoriously long and boring when it came out, however while most of the islands are small rocks, they all have something. Some secret, some rabbit hole leading to something interesting, a piece of heart, a chest of ruppies, SOMETHING. If you engage with it and mark your map along the way, and explore then the mostly empty map becomes a little more engaging.

Likewise Breath of the wild’s map isnt full of little side stories and secret villages or anything so if you decide to go off into that distant peak it will usually be self motivation. That said the game does reward you every time even if it’s not a huge reward. You will find ruins of some mysterious lost nation, you will find ruins referencing past zelda games, and shrines, and even a stupid little korok puzzle. The little gamified reward for exploring the area makes it less barren and worth exploring. So if it’s more Wind waker island, or breath of the wild and less Mass Effect 1 I can see this empty areas working.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Naw man you’re being needlessly abrasive and theyre right to call you out on it. No need to take people in bad faith and call them shills or act like someone having a different opinion than you is CRAZY!

lemillionsocks,
@lemillionsocks@beehaw.org avatar

It’s literally 1/3rd more expensive and thats not an insignificant amount. If your rent increased by 1/3rd tomorrow you’d probably be pissed and if you had a 33.33 percent chance of getting struck by lightning by stepping outside tomorrow you’d probably stay indoors that day.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Also while it’s neat that they made the game as pretty as they did, this is at the end of the day an isometric turn based crpg. It shouldnt be that hard to scale down.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

I look forward to getting it on sale a year or two after its release, but “least buggy” bethesda game still leaves a lot of rooms for bugs. It’s like saying the “least buggy and most polished 3d sonic game yet!” . I still expect to sometimes clip through a loopdiloop and die.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

In addition to that we’ve passed that era of Moores law. New hardware is coming out with diminishing returns unless it’s big and expensive. We’re long past the era of every 2 years hardware is released with exponential returns in power and efficiency rendering everything that came before obsolete.

Hell even from an aesthetic point of view Red Dead Redemption 2 came out almost 5 years ago and with higher settings on PC still holds up as a pretty game. The biggest factor holding graphics back these days is development time and money.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

I hope they consider finding a way to make linux support a bit less clunky. I know its a bit more daunting because instead of just finding the c: drive you gotta find a bunch of proton/wine directories of windows that these games are hidden in, but it’d be nice for it to work a little bit better as long as I point it in the right direction.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

It’s a game that kinda sprung up out of nowhere and exploded in popularity, but the popularity was well deserved it is a pretty good game. The younger fanbase being a bunch of over excited and obsessed turned off a lot of people, but I feel like it’s a little silly to hate something because kids were acting like children.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

I believe Sega has removed the DRM off of some of their Yakuza games after a while on steam, so I imagine this should drop off soon too.

lemillionsocks,
@lemillionsocks@beehaw.org avatar

This is a common thread and question that I’ve seen pop up all over the internet since I first joined message boards in the early 00s. It’s you and I dont mean that in a judgmental way, but it sounds like you’re probably burned out or being brought down by other factors in your life.

I said it in 2002 on gamefaqs, I said it in 2005 on my small local game message board, I said it in 2010 on reddit, and I’ll say it again. The best time for gaming is now. Because there are still good games coming out regardless of the bad contemporary trends, and the indy revolution of the 10s has only made that more true. On top of that all the classics you know and love are still behind us and playable.

I think you need to take a step back and try to figure out exactly what it is about gaming that you used to enjoy and try to figure out why you may not be enjoying games anymore. It could be the type of game youre playing, it could be that you’re just burned out, and it could be external factors in life.

Did you used to play games with friends and family that have drifted apart as you got older? Does work leave you drained and with little time and energy to play your long playsession single player experience? Is the game that you’re playing one with a toxic community? Do you feel unfulfilled in other parts of your life and feel guilty that instead of working on that you’re engaging in your hobby? Are you experiencing other mental health issues like depression or anxiety that might be tinting your enjoyment of things?

There are a number of reasons you might fall into and out of gaming. I’m in my 30s and I personally go through seasons and times when I play a lot of games and when I focus my hobbys on something else. Ive felt like “maybe I’ll never get that immersive feeling again like I did at 18” a bunch of times in my life and then picked up games I couldnt put down. Once you find out the why you can try and tackle the problem.

How many steam deck folks are here and what are you playing? angielski

Right now, I’m playing the early access version of Baldurs Gate 3. I’m getting ready to put it down (frustrated: BG3 has the potential to be good, but without controller support, I’m getting really frustrated with the UI. ) and switch to Yakuza Like a Dragon....

lemillionsocks,
@lemillionsocks@beehaw.org avatar

Not a steamdeck user but a linux pc gamer so solidarity. Currently playing RE2 and Like a dragon Ishin.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Blogi
  • giereczkowo
  • Spoleczenstwo
  • sport
  • fediversum
  • FromSilesiaToPolesia
  • nauka
  • muzyka
  • slask
  • rowery
  • lieratura
  • esport
  • Pozytywnie
  • krakow
  • niusy
  • Cyfryzacja
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • Wszystkie magazyny