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jacksilver, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

I’m curious, what open world games do you rate as a 9 or 10? I’m not saying Hogwarts did anything revolutionary, but it did most things pretty solidly. It’s been a while since Ive played an open world game that does a good job on making the world actually feel alive.

jacksilver, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

I’m kinda curious in what way Zelda (assuming TOTK) has more depth. Combat wise HP has stealth, an attack typing system, comboing, special moves, and more if I recall correctly. TOTK does have a variety of weapons and you can craft weapons, but it generally boils down to just whacking away at things. You could also mention the ability to make vehicles/automaton, but the time to build things (until you find ultra hand?) mixed with limited resources made that more of a pain/chore than fun.

I could go into other mechanics, but ultimately I think TOTK would be rated worse if it wasn’t for the Zelda branding carrying it.

jacksilver, do games w What are some hidden indie gems nobody knows about?

Upvote for Antichamber.

jacksilver, do games w Lego Fortnite on Nintendo Switch: Constant crashes.

I’ve played it a bit on the Xbox and it’s even laggy on that. It may just be too much for the switch to handle ¯_(ツ)_/¯.

If it’s warning about too many buildings you may have too many things for the switch to track and display, so best bet would be to remove some things. It sucks, but that’s always an issue with open world games like that.

jacksilver, do games w Which games do you dislike, but the rest of the world loves them?

So I was curious about this and looked it up and there are technically 8 regular enemy types (bokoblins, moblins, lizalfos, chuchu, keese, octoroks, wizzrobes, pebblits, lynel). There are then also the different types of guardians, 2 overworld bosses (Talus and Hinox, I don’t count Molduga), and the yiga.

Depending on how you cut it there are then 8 up to 13 overworld enemy types. However, the real issue is you typically only encounter 3 maybe 5 (bokoblins, moblins, lizalfos / keese, chuchu) while running around.

I think the thing people forget when talking about variety is it matters how you use it. BOTW and TOTK basically have a few set grunt types that are what you predominantly fight, and it gets boring fast (in my opinion).

Edit/Note: I didn’t count stal/cursed enemies as they’re basically the same with slight modifications.

jacksilver, do games w Which games do you dislike, but the rest of the world loves them?

I agree, when I first picked it up I couldn’t get into the rhythm of the game and hated it, but once it clicked it was a lot of fun. You can’t really go in expecting to play exactly like Doom (2016).

jacksilver, do games w Which games do you dislike, but the rest of the world loves them?

I mean, TOTK is almost copy pasted BOTW. Yeah there are some new mechanics, but it still has all of the flaws of BOTW.

Crafting and the building mechanic add some fun, but the farming required for all of it is tedious (and I even used duplication glitches for items).

Itll be curious to see how people’s opinions of BOTW change over time because I think it took Zelda in a bad direction (unfocused gameplay with simpler puzzles).

jacksilver, do games w Which games do you dislike, but the rest of the world loves them?

Yeah N64 and PS1 just have this element of jank from the transition to 3D. While a great time for games, none of them have aged as gracefully as the 32-bit games from the previous era.

jacksilver, do games w Brothers: A Tale of Two Sons Remake announced

I just posted the same comment in another thread. It’s a great game and wouldn’t feel out of place if it was released today.

jacksilver, do games w What game did you last finish? What did you think of it?

I only played a bit of sekiro, so keep that in mind. However, I would say that Lies of P gives a similar level of importance to parrying/perfect guard, but it’s not solely dependent on it. In sekiro you really need to parry, but in Lies of P (in many instances) you can get by with dodging and finding openings. That being said, the rhythm element to parrying is very much there, and most bosses require learning the cadence of attacks so you can parry.

Some added context, in lies of P if you block at the right time it’s a perfect guard which uses no stamina and blocks all damage. It also has the benefit of reducing the stamina of the enemy, which after enough guards or hits will open them for a critical strike (similar to a stance break in souls games). If you’re playing bosses without assistance, this is the key way to win, so feels a bit like sekiro.

If that sounds interesting I would take a look at a gameplay video.

jacksilver, do games w What game did you last finish? What did you think of it?

I just finished Lies of P. If you haven’t heard of it, it’s a souls-like game that takes story elements from Pinocchio.

I found it a lot more approachable than other souls-like game. It’s a lot more linear (but I don’t think it suffers from that) and does a better job of introducing you to game mechanics. What also made it more approachable was the parry system felt a little more forgiving and there is always a save point right before a big boss (so even if you’re stuck on one, you can keep jumping right back in).

I’d give it a 9/10

jacksilver, do games w On Starfield And Hogwarts Legacy’s Single TGA Nomination Between Them

I don’t know, the class component thing in fire emblem three houses absolutely killed my interest in that game. Sometimes it’s good to skip a bit of the monotony.

jacksilver, do games w On Starfield And Hogwarts Legacy’s Single TGA Nomination Between Them

I’m pretty surprised it didn’t get any nominations. I guess it didn’t do anything revolutionary, but it was a polished open world rpg with a good story and world building. Personally I think it’s partly because TOTK is given too much praise.

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