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echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

Why you so hell-bent on defending fraud?

echodot, do gaming w Thank you Skövde

I’m absolutely terrible at Chivalry 2 but I have to admit, I don’t mind. It’s just fun running around with so many other people.

echodot, do gaming w Thank you Skövde

Also it’s really expensive to do anything. The way we want is incentivized to find some way to supplement their income.

echodot, do gaming w Thank you Skövde

I honestly thought it was just an asset flip that turned out to be kind of funny and so was tolerated I didn’t realize that it was made by the same people that made Satisfactory.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

There is “this game needs some more baking in the oven” and then there is “let’s stick it in the oven and forget about it, hopefully it’ll get incinerated and we can take everyone’s money”.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

Oh well if they’ve only started four times then that’s fine. It’s only a problem if they do it 20 times right, then we worry, but 4 times, nah, that’s standard.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

It’s been in development hell for over 10 years it’s not going anywhere slowly. They barely even have a product.

echodot, do games w So, my weirdo Stanley Parable inspired game finally made it to Most Wishlisted Steam Games. And I'm pretty sure a lot of you are to blame...

Merry Christmas

What, no this is not acceptable. It’s flaming October, we haven’t even had Halloween yet, you can’t be wishing people merry Christmas yet.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

I’ve worked on a team of 12 at one point and I remember that being a pain to organize. Not that I was the one doing the organization mind you but it just seemed like it was a nightmare.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

Years ago I made a space game that was basically, Keep Talking And Nobody Explodes, but with spaceships. I made it way too complicated and basically only I could play it, but I’ve often thought that it was a good basis for a game if only I made it less stupid.

I cannot believe nobody has made a space game since, where being the master of your ship is the whole goal. Basically Euro truck simulator in space. One of the nice things about that game is that all the gamey stuff is just handled by menus so that you can actually get to the experience without having to wander around a supplemental environment that doesn’t really add anything to the experience.

echodot, do games w Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects

They can claim whatever they want. But if it’s publicly available then it’s a beta regardless of what arbitrary name they give it.

If it was alpha it should be free.

echodot, do games w Balatro nominated for THREE Golden Joystick Awards!

The music is pretty great but I think they’re really talking about the diegetic sound effects. When you get a multiplier the pitch rises for each new mult, but no matter how many you get it never goes sky high I think it uses some version of the infinite stairs effect.

echodot, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon

Imagine actually working on this game. What the hell is wrong with these developers?

I’ve never seen a single game make less progress at a slower speed while also been on sale. Who out there is deluding themselves into believing this will ever be released as a finished product?

There are game studios that have come into existence, had many commercial hits, and shut down in the time it’s taken them to fail to make one game.

echodot, do games w Fntastic (the makers of The Day Before) is trying to make a comeback

Well they could actually make the game that they promised that would be a good start

echodot, do games w Shigeru Miyamoto comments on AI, says "Nintendo would rather go in a different direction"

That’s only was possible because of the invention of Fusion power.

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