The Vision Pro isn’t available outside of North America, has barely no apps and doesn’t support gaming, so I don’t know how Apple expect this to become a major product for them.
The frame fixes basically all of those issues, much wider availability although still not global, supports games and it’s basically a PC so you can edit an Excel document in VR if for some reason that’s what you want to do, has controllers so you’re not relying on finger tracking exclusively, and actually has a decent store of content. Oh and the battery is both larger in capacity and more sensibly designed so that it’s actually part of the device rather than this weird dangly thing you always have to have.
The only downside is an inability to allow me to see my office at the same time. It’s not like the vision pro lets you actually keep the laptop display on anyway so being able to see it isn’t a huge advantage.
It would have been nice if it had colour pass through, but I also don’t really care that it’s not present.
Apparently OLED has issues with brightness. VR lenses tend to cut out an awful lot of light (I’ve seen a lot of unhelpful diagrams with lines on them that try to explain the problem) so you need a system that outputs a lot of light or you need to use much more expensive lenses.
My guess is valve had a price point and using the better lenses would significantly cut into that.
It’s worth pointing out that I’m pretty sure the PlayStation VR uses the same lenses. I’ve never had a problem with that so I doubt it’ll be a major issue.
Yeah I don’t get nauseous in VR I don’t know why some people do. The only thing I have noticed is that if there’s a lot of spinning around particularly in ultra wings I tend to fall over.
I actually find that things like the vignette that you get when moving in some VR games actually makes me feel uncomfortable so I always have to go into the settings and turn all that stuff off.
You could say that about any game. If you’re not interested in the game you’re not going to play it for a very long time but that’s not a failing of the concept.
Pavlov is a VR game that I’ve probably got hundreds of hours in. I’ve had four or five gaming sessions because you tend to get sucked in.
It will be interesting to see if Meta have any real response to this. They obviously never expected to have any competition so they got a scummy as possible with it. Now that they actually have competition they’re sort of stuck, their only real response is to become more consumer-friendly, which is basically impossible because of their corporate culture.
Yeah there’s some complication with it where it’s not 100% supported, but I didn’t quite understand because he didn’t go into detail. I got the sense though that it’s a technicality and basically is fine, but officially it isn’t supported.
As with most games I’m just not going to get it day one and wait for the reviews. It’s not like they’re going to run out of stock so there’s no harm in delaying things.
I want to see what they do with the RP side of things, as there are rumours of a proper RP mode, which would make online play actually bearable. But since it’s just rumours with no evidence, I’m going to wait.
This should be some sort of award for getting a patent denied in Japan. They grant patents on vague ill defined concepts all the time, so if it’s been rejected it’s really been rejected.
Japan once granted a patent on the concept of “doing something while the game loads”, Which is why we had all those tips screens for years, they weren’t allowed to do anything interactive. I think this all came tumbling down when assassin’s creed allowed you to wander around a blank empty void during loading. Such innovation.
The Covenant might be religious fanatics but they’re actually capable of working with other religious fanatics, in mutual cooperation.
MAGAs are more like Species 8472, utterly hostile to anything that doesn’t conform to their very narrow and ill informed worldview, even to the point of being hostile to potential allies, thus alienating them.
Surely he knows that Fortnite is itself the clone. He has to know that they didn’t start the battle royale genre they just cutesy it up and monetize the hell out of it.
It was actually a good game when it was in beta and the building mechanics actually had some sort of point. Then they pivoted and went in the battle of royale genre and it became a microtransaction lootbox nightmare.
They’re really aren’t any other good game reviewers. They used to be Nerd Cubed but he doesn’t seem to do game reviews anymore. There’s Sid Alpha, but if he feels particularly frisky he’ll put out a whole two videos a year, so that’s not very helpful.