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dustyData, (edited ) do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

The problem is the corporate greed. But anyways, Juno exists. It has the same spirit of accurate spaceship design and flight simulation, even if the tone is distinctly different.

dustyData, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

I predicted KSP2 was going to be eventually abandoned and IG closed around the time of the launch, when the first industry layoffs were starting to happen. The mildest thing I was called for suggesting this was pessimist and it only got worse from that term. I suppose I was half right…so far.

dustyData, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

I wonder how will they manage that logistically. They are firing every single developer from IG. Who exactly in Private Division is going to be doing the updating? I suspect they will just brush a little of the code that is ready, then completely abandon the product in a year or so.

dustyData, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

They were non-game developers doing a videogame. But they were pretty good programmers for what they put out. It’s still the best and most popular space exploration sim game ever made. The thing does the thing they said it was going to do, it will probably melt your computer during edge cases, but everywhere else it’s a solid game. They even managed to confine the kraken to very extreme circumstances. If it is a hack job but it works, then it isn’t a hack job.

dustyData, do games w Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

The sequel was given way more manpower, experience, and money right from the start.

Which was then squandered by bad management by scrapping almost two years of work to startover with entirely different staff. Let’s not kid ourselves, from a managerial POV, KSP2 is a perfect template of all the “what to do to ensure a video game fails at launch”.

dustyData, do gaming w Classic Microsoft

I didn’t say it is out of relevance. I said it is on its way out of cultural relevance. As in, it’s slowly dwindling over time. Nothing extremely popular disappears over night. It will take decades. And it’s not that I don’t like it, I bought Minecraft on alpha 1 and something. 14 years ago. Have played every single update until recently, and played almost everything it has to offer.

However much I love it, I can also recognize that it is no longer like the heyday of popularity around 2015, when the default YouTube page was plastered with Minecraft let’s plays, and the only non-Minecraft streamers on the newly minted Twitch brand were WoW players and speed runners. Kids are no longer making Minecraft fanfic comics, and there’s fewer Minecraft themed birthdays. Again, the average Minecraft player has a higher chance of having kids by now than being a kid themselves.

dustyData, do gaming w Classic Microsoft

It’s funny you bring that up. Because it’s par for the course. Bedrock is the prettier Minecraft, but JE is the gameplay Minecraft. Flashy shaders and shitty LOD have their splash for a few days. But ultimately they are not what Minecraft is about. Same thing happened with ray tracing. People think they want to play with those things because they’re shiny, but then they realize their old hardware can’t run it without lag, so they go back to their obby maps and squid game servers that look like shit but run at 60fps and are actually fun.

dustyData, do gaming w Classic Microsoft

The service for JE is called Realms and for Bedrock it’s Realms Plus. Certain server side mods aren’t possible on bedrock.

dustyData, do gaming w Classic Microsoft

Streamers almost exclusively use Java. There are certain popular games and mods that are only possible and/or easier to setup on JE. Achievement Hunter was one of the rare channels that used the console version at first and even them changed to the JE eventually. But they are not relevant anymore, weren’t for some time before their closure. Hyper massive servers, custom maps, automated gamerules with scripts, most of those things that make Minecraft creative and interesting to watch exist only on the JE.

dustyData, do gaming w Classic Microsoft

Minecraft is already on the way out of the Zeitgeist of cultural relevance. The minecraft audience is mostly nostalgic grown ups now. Bedrock is kept alive by parents trying to have quality time with their kids on a safer or easier to maintain server space. The truly passionate and obsessed users, doing crazy and innovative stuff to their servers are still on Java edition. Kill Java and you kill Minecraft for all practical intents and purposes.

Kids are playing roblox now anyways.

dustyData, do games w What are some good games with *zero* replayability?

It’s actually very granular on the grind difficulty. There’s a story only mode that removes the survival elements and leaves only the material gathering for crafting. There’s also a creative mode where you don’t even have to gather materials and can just build whatever and go wherever and see all the story bits with almost no challenge at all. You choose how you want to go at it.

dustyData, do games w Rooster Teeth Shut Down By Warner Bros. Discovery

People on the internet: Oh my god, they were my childhood, I will miss them so much, they were like family and friends whom I loved and talked to me everyday and made me laugh.

People who actually worked on the place: Most toxic environment I’ve ever worked in, got bullied, harassed and physically assaulted by misogynist, racists, sexists hooligans everyday, management encouraged them and frequently joined on.

dustyData, do games w Nintendo is suing the creators of Switch emulator Yuzu

To dump the keys, third party tools rely on DRM circumventing sploits. You essentially have to hack your own device, certain versions of Switch and certain software updates are no longer susceptible. But it remains that Yuzu doesn’t do any of that. Those tools and sploits were developed by others.

dustyData, do games w Nintendo is suing the creators of Switch emulator Yuzu

Yuzu itself doesn’t provide tools to dump keys and Roms from the Switch. The user has to procure them, or the means to dump them, themselves. Thus Yuzu doesn’t facilitates DRM circumvention. The user has to solve that part on their own. They do provide guides for how to do it on their website. But Yuzu themselves don’t make or distribute the tooling, and Yuzu the software is incapable of doing it.

dustyData, do games w Nintendo is suing the creators of Switch emulator Yuzu

Yuzu doesn’t do any encryption breaking. The user is meant to use their Switch to dump their keys, which are legally owned by the user. Then it uses those legal keys to decrypt the ROMs by the exact normal method that the Switch itself uses. They were going based on precedent legal rulings about console emulation. Copying the decryption keys and making copies of the software for archival purposes have both been previously ruled to be perfectly legal for the enduser and don’t constitute piracy. This suit will challenge that notion.

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