When it comes to controls, the number one thing I’m looking for is controller support, but I don’t see the tag there. I don’t suppose they’re supported and just not listed?
I’ve definitely found games that I thought were worth $100, and they often refuse to even go as high as $70. Probably the only one that I thought was worth $100 and charged that much for it was Street Fighter 6.
I don’t know what the market at large wants, but I suspect its failure is based at least in part on the fact that the purchase has zero value if other people don’t also value it, so the customer is now more reserved with their time and money unless a game seems like it’s going to take off, which would theoretically make nearly every a game a huge success or total failure. What I want is for a scalable multiplayer shooter that gracefully handles 1-X players, and I hardly care what X is as long as it’s more than 3. Let me host it on a LAN and play split-screen, and give me a deathmatch mode, among other things. We used to get this kind of shooter all the time, and now I’m starving for one, to the point that I’d happily have picked up Concord if it was that game, even with its wonky-ass character designs.
Well, yeah. If it’s clearly never going to recover, why keep spending money on it? They already took it as a total loss by refunding everyone, so that was probably cheaper than holding out for a recovery that wasn’t going to happen.
Keeping engaging content on an ongoing basis seems to be such an unreachable target for most devs and game designs that it’s undoing large swaths of the industry.
It had worth to me, as someone who was stuck in a place where it was unacceptable to watch a video but was acceptable instead to read a summary quietly.
I would not put it past Nintendo to charge you $70 for Tears of the Kingdom again so that you can run it at reasonable resolutions and frame rates this time.