The reality is that Nintendo removed your ability to buy those old games for $10, because they’d rather rent you those games forever on their subscription service. If they were on Steam for $10, I’d have bought those old ROMs.
The patents on the Game Boy hardware expired years ago, so that’s what gives Analogue the right to do what they do. As for these Switch emulators, I have no idea, but I’ll guess it’s just Nintendo trying to scare people without their own legal departments into complying.
Game preservationists have long argued that a move to a digital-only future will cause games to be lost forever if proper preservation measures aren’t put in place.
There are already scores of online-only titles that can no longer be played either due to their delisting or servers being shut down. In some cases, game discs serve only as physical entitlement keys to be able to play the digital version of the game, meaning if the digital store itself shuts down in the future the disc will become useless.
Once again, the key to preservation is DRM-free, not physical media. We were already headed toward a future with no physical media for games, and these tariffs will only accelerate that. They may be a similar accelerant in the death of consoles.
$50 for the base game, $70 for digital deluxe with two bonus skins from Doom and some unknown number of additional songs, as well as 3 days advance access.
I cannot meet you on this. Seriously, put Meryl from MGS4 next to Monster Hunter Wilds Lady; it’s night and day. And Monster Hunter is operating at a scale that MGS4 cannot. MGS4, of course, also has performance problems trying to push what it did on that hardware.
Look, it may not run well, but you need to go back and take another look at PS3 games. If I wanted to say a new game looks like a PS3 game, I’d pick Earth Defense Force, not Monster Hunter (unless you mean Monster Hunter Rise).
By doing these kinds of experiments, they hone in on what people want. They know it’s closer to FF7 remake than it is to FF16, and they know that the game must not have exclusivity to any platform no matter what.
Have you ever worked on a game before? I’m curious how you think laziness plays into this when the entire industry is collapsing and everyone would love to hold on to their jobs.
Nah, that doesn’t make it sad. It’s just that some of my best memories of racing games come from the likes of Burnout Revenge or F-Zero GX in local multiplayer. Single player is cool. Online is cool. I’m just looking for that local multiplayer fix.
One of the other games that fit that bill is Star Wars: Episode One - Racer, which you can find on GOG. At least on Linux, it requires some mods to fix it, which I made sure were documented on the PC Gaming Wiki, but you can play that one on LAN on PC through the GOG version. I don’t think split-screen on PC games was something they were thinking about back then, but LAN will do in the meantime.
Do you have any local multiplayer racing game recommendations? That’s basically my only use case for a racing game, but most of that market dried up. I’ve got my eyes on a few, but I’m curious what you’ve found, especially if it’s on GOG.
Open source does not mean that the intellectual property is free. There’s a lot of good that comes from this, and it’s not like those games are expensive.
I don’t have to give a shit “about their next live service game”
I care quite a lot about game preservation. This isn’t defending EA; it’s praising this particular action. Again, this can’t be taken away from us, so it doesn’t matter what their next shitty behavior is. It doesn’t take away from this being good news.