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ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

But how on earth do you get people who only buy and play 4 or fewer games per year to look at those indie games instead of one of the same big games that all of their friends are playing? That demographic is why Grand Theft Auto, EA FC, Assassin’s Creed, etc. is so big, because they capture the people who don’t play many games. There is technically enough money to support the entire industry, but that’s not really how consumer patterns have ever worked; most of it always goes to a select few.

ampersandrew, (edited ) do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

The end goal for all of them, unlike fanfics, is to sell enough copies to make their development costs back and be able to make another game. Even if you discount the stuff that no one has heard of, the point of the article is that there’s so much competition that even making a game that does well critically isn’t enough to save it; and it used to.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

It’s not only big budget. A number of indie games that I thought were superb didn’t go on to make enough money for that team to make another. Mimimi games made excellent games within their niche, but it wasn’t enough to keep finding funding, and they closed. A game like The Thaumaturge from last year has a similar scope, budget, and genre to Expedition 33, but I don’t know that they made enough to keep the studio going. Sword of the Sea this year released to excellent reviews but subpar sales. There are a lot of examples, but this is a snapshot.

ampersandrew, (edited ) do games w Completionist gives answers
@ampersandrew@lemmy.world avatar

here is an explanation I came up with later that includes zero proof of any of it happenening so you’ll just have to trust me bro.

To be fair, that’s what a lot of the accusations against him were.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

Above 50%, but do you have any idea how much lower the bar can be for a bad video game than Redfall and Suicide Squad? Those are the games that typically aren’t getting coverage. Redfall and Suicide Squad, again, had some confidence behind them. When that much money is thrown behind a game and there’s no confidence in it, it usually doesn’t even come out.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

It does shift review coverage, generally, toward the ones with the most advertising. Kane & Lynch is a weird one to pull out to support your argument, because despite the advertising, they got fairly poor reviews. (Also, as someone who’s played Kane & Lynch, those games are underrated.) The games with the big advertising budgets typically have a degree of confidence behind that spend, which again creates selection bias toward games more likely to review well, but that doesn’t mean that Redfall and Suicide Squad still can’t happen and review poorly.

ampersandrew, do games w Completionist gives answers
@ampersandrew@lemmy.world avatar

“News”. The first video from each of those guys was news. Their follow-up videos show why actual journalism is so important and convinced me to never watch their videos again, not Jirard’s, funny enough. As a non-expert, it seems like the only reason donating this much money is complicated is because they wanted eyes on exactly where it was being used.

ampersandrew, do games w Completionist gives answers
@ampersandrew@lemmy.world avatar

The money has been donated, and he linked receipts to where it’s gone.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

Lots of people here didn’t read the article and took the headline to be a personal problem rather than an economic one, lol.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

Distribution. It’s very easy to put your game on Steam next to Grand Theft Auto. You’ll have a much harder time getting your indie film in theaters or on a streaming service. High quality movies aren’t typically found on someone’s YouTube channel.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

The things getting reviewed already have a selection bias that makes them more likely to review well. It’s not a problem that reviewers focus their time on the games that their audience is most interested in, as opposed to reviewing every asset flip published to Steam.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

That still isn’t what the article was about. It was about how there are so many games coming out that even critically acclaimed games can’t break even, even though critical acclaim generally helps move copies.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

I’m only buying the games I’m going to play, and this article is about the industry’s problem.

ampersandrew, do games w Electronic Arts nears roughly $50 billion deal to go private, WSJ reports
@ampersandrew@lemmy.world avatar

Truthfully, you’ll likely see very little change in the next few years, but they wouldn’t do it if they didn’t see an advantage to it. The article outlines some of them.

ampersandrew, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@ampersandrew@lemmy.world avatar

Not every game costs $70. Expedition 33 in particular only costs $50 when it’s not on sale, unless you’re in a different region where $50 USD converts to $70 in your country.

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