the strategy is to buy everything you can ASAP but focus on monopolizing and developing the orange and red properties. they are statistically much higher to land on than other properties because people get sent to jail so often. When exiting jail rolling 6, 8, or 9 is very likely to hit orange first and then maybe red on the next roll.
tldr; punish the poor fuckers getting out of jail. yay capitalism!
yeah I think I played about 10 hours. the initial stage around hogwarts proper was interesting and fun, but once the quests went out into the open world it got a lot more tedious.
idunno, to me the heavy reliance on platforming and metroidvania-style traversal far outweighs any superficial RPG elements in those games. I just get annoyed rather than immersed in the game.
I think that makes sense for items of finite/low quantity like eBay. Then you have to make sure your offer is at least reasonable so it beats other offers. But with an unlimited resource like software you don’t have to worry about that.