Its realistic, as opposed to Star Citizen which leans more on “rule of cool, not rule of real.” Real life space is boring. 99% of all planets that arent big gas balls are just big ice rocks. Ships are big, slow, heavy objects that take time to maneuver. Elite has a simulated galactic economy, which can be directly influenced by just a single dedicated player. It contains fantasy political turf scuffles, colony expansion, and all sort of other stuff. You can be pretty much anything, a bounty hunter, a miner, a merchant, a taxi, they even added first person shooter parts with the Odyssey DLC (like what Star Citizen already had).
Personally I think what people think about Elite Dangerous is also why so many people complain about Starfield. I like Starfield. While not perfect, it does a good job of mostly “realistic” space portrayal, even if it does contain some fantasy elements. Problem is, people were disappointed with Starfield because they expected Star Wars Skyrim, but got Elite Dangerous Skyrim instead. They wanted even more fantasy where Starfield leaned more into realism. If you like Elite Dangerous, there is a pretty good chance you will like Starfield. But if you don’t like Elite, you probably won’t like Starfield.
Heavy Armor wasn’t FromSoftware’s fault, it was Capcom’s for forcing the Kinect as a controller. If they had made another controller for it like the first game, it definitely would have been better.
Lunacid was an okay game, but ultimately I was disappointed.
It was sold as a King’s Field-like game when I bought it (which was in Early Access, before version 0.6 was released), and it shares almost nothing with King’s Field. Like, its a first person game and it has RPG elements, and thats pretty much where the similarities end. In actuality, it has more in common with Shadow Tower than King’s Field.
The weird slime ERP side quest really did not need to be in the game. I think it involved Patchouli ,(which IIRC is intentionlly a Touhou character name reference) but I could be wrong. Also, the anime character art clashed with the environment art style. I love anime, but honestly the anime characters didn’t fit. Should have been a bit more realistically stylized, more similar to the characters from King’s Field 4 or Shadow Tower.
Plus, the developer and I don’t get along. I won’t get into any details, because honestly I don’t care enough about it to explain it all, but they were pretty rude. I choose not to contact them, nor would I play any of their future games. This was before the Early Access update 0.7, in case anyone who has followed the game’s development is curious.
So where is the Morrowind? I don’t see anything that reminds me of Morrowind, except that it is first person and has some elements of an RPG. But nothing explicitly Morrowind. One could call this a mix between Doom and Ultima and still get the same description.
Also, this games animations need a lot of work. They don’t match the texture quality (which seems to be inconsistent with some textures looking good and others looking extremely flat), and make the game feel like some slav-jank 2002 mod.
I mean, obviously play the Red Alert games too. But Generals: Zero Hour was BIG fun in the day. A bit hard to get it to play nice with modern computers, but it was recently added to Steam so its at least legally acquirable again.
Age of Empires 2, obviously. Still the GOAT of Age. Its latest released still gets updates, which is great.
IDK about it being a “must play,” but I actually quite enjoyed the strategic/tactical RPG Tuned Hearts, for the Japanese PC98 series of home computers. Im not much of a fan of turn based games in general, but something about Tuned Hearts kept me playing. IDK if it was the battle art or the hilarious enemy characters, but either way I enjoyed my time with the game.
The PSP had Joan De’Arc, which I think is based on an anime, but I could be wrong. It plays similar to Final Fantasy Tactics or Fire Emblem, I think. Not a bad little game.
For 4X, I like playing Stellaris. Granted, every time I play my saves get massively bloated and end game lag is unbearable sometimes due to fleet sizes, and the developers update the game so often that either my save breaks or the systems are vastly different from whenever I played last, but aside from that the game is a lot of fun. If a real time 4X strategy space civilization game sounds interesting to you, I’d give it a shot. Otherwise for turn-based, Galactic Civilizations III from Stardock was my go-to.
Youll probably be waiting for a while since most indies are solo devs. Its hard to make 3D models and textures of the PS2/GameCube/Xbox era quality as a solo dev in a reasonable amount of time, especially for every object a game would need.
The programming isn’t even the hard part. Its mostly the amount of time and work required for making art assets that take the longest in game developmemt.
It actually is pretty fun. I can see this quickly going sour, but currently it is a much better game than Overwatch. No idea what the future holds, but hopefully NetEase can pull through. I loved Super Mecha Champions (2021-2025 RIP, you were gone too soon- Alborada my beloved), so hopefully they keep things going and don’t end this one like some of their other ones (DBD Mobile, for example).
So like, hypothetically, if one wanted to play a “hentai game” with such a device, where would one be able to find this tech if Sony sells it? Hypothetically, of course, but also my friend wanted to know where exactly to find it so they could avoid it…