I’m sure you meant it as hyperbole, but SWAT will not actually show up to anyone’s home just for pirating video games. At most, a handful of local police or FBI may knock on your door, but SWAT are not called in for something like that. Not unless you have some history with the police of extreme violence or you have given them reason to suspect you are going to put up a fight.
A person is most likely to recieve a letter in the mail or an email from the lawyers of Nintendo before police are invovled.
Games playerbase is like, less than half what it was on Steam. Arrowhead has put out like 3 or 4 “apology” letters about “we hear your feedback, we will fix stuff” but its like, how many times you gonna say that? You know?
I haven’t played for a while. Last I played, the bots spawn rate was too high when only two people loaded into a 4-5 star mission. They said they put out an update so I played to check, and they actually made it worse. Maybe it has improved since, but I haven’t been back to check.
That’s fine but he already had a very good design. And it was iconic. There was no reason to change it, other than the sake of changing it (which seems to be a reoccurring theme with this remake).
Facial mocap technology has advanced enough that the character doesnt need to look like the face actor at all, so there is no technical reason his design was changed. His voice acting is probably the best in the whole trailer, but I still much prefer the delivery of the original.
They’re trying to put way more emotion into the acting, which is going to absolutely RUIN when Mary reads her full letter to James at the end of the game. The “bad” voice acting of the original, with the mostly deadpan delivery, was vital to making the beautifully emotional delivery of the letter reading stand out and evoke more emotion from the player. It’s a special and nearly intimate moment the player feels because they just spent the whole game with barely any visible or audible emotion at all. Adding more emotion will only take away from that.
What have they done to Eddie? He’s nearly unrecognizable. Why do they insist on changing the literal iconic design of the characters? Nobody was asking for that.
It sure feels like more than half of them label themselves as some blend of metroidvania, as long as it isnt a cardbattler or a roguelike, its 100% going to label itself a metroidvania.
The secret trick was to play on a CRT. Wii could only do 480 output anyway, and there was the added benefit of CRTs having relatively thick glass so the Wiimote plastic would shatter first before the TV screen broke.
The people that broke TVs were either using LCDs or Plasmas.
But I don’t want those themes aggravating people that just want a fun zombie apocalypse, forced to play as a hero that randomly reverts to a horndog at random times.
To be fair, nobody is forcing them to play the game. Zombie game market has a lot of options.
Isn’t Thor an industry insider? Like, he works for a game developer? Wouldn’t that be a conflict of interest?
But regardless, “The terms say you don’t own the game” is not an argument against the problem. That is the problem. From a legal standpoint, games with those terms must be required to say in both terms and marketing that you aren’t buying the game, you are leasing the game.
Imagine a car rental company saying in their marketing: “Buy a car for as low as $70.” They’d be sued instantly, and lose. Why isn’t it the same with software?
They want to lease games to us, then force them to market it as leasing and make them take the fat financial L that would result.
I don’t like that wording. Its almost as bad as when people say something is “made for a modern audience.”
All I think is what systems have you removed and what have you changed about a game that was already very good? Best case is the changes are good and it doesn’t really effect the game too much, but worst case is they literally kill the game and ruin its legacy. A lot of risk for not a lot of gain.