I like both, but definitely prefer RTS, especially if I am playing multiplayer or if there are a large number of units. I find Turn based games to become repetitive very quickly. Real time action is just more engaging more often, and I don’t find myself knowing I am going to lose but being held “hostage” being forced to sit through the remaining amount of turns to recover from my blunder.
Some of my favorite RTS games include the GOAT Age of Empires 2, Command & Conquer Generals: Zero Hour, and the RTS 4X game Stellaris (with mods).
Some of my favorite turn based games include Galactic Civilizations 3, XCOM 2, and rhe Japan only PC98 game Tuned Hearts.
I loved playing the greats like Halo CE and Morrowind when they came out. Both were phenomenal games, and they’re still great now.
But if there is one genre I play more, it’s definitely FPS. I dont really play them for the violence, but I find the actions in the game more engaging for the time I can play them than an RPG like Skyrim or Dragon Quest. I have recently been enjoying Ready or Not and Zero Hour, but I also have been playing Yakuza Kiwami. I just finished the slog of the coliseum battles in Yakuza Kiwami so things might pick back up, but I never found any part of RoN or ZH as much of a slog as that part of Kiwami.
But the physics in both version were identical. That model does not have breast bones in the original or in the remake. Neither does the model use vertex animation, the improvement is only that the breasts would be less pointy, but I am pretty sure they’re also covered in more leaves than the original.
Yes, it was funny when the entire game would stop just to focus on killing the gold skin user. Didn’t matter what team they were on, they became the collective target of everyone in the match. Good times, indeed.
I love this. Just like what happened with the gold skins in MechWarrior Online.
The “truck” has a terrible design, and often is incapable of completing basic tasks a truck is expected to do without great difficulty or some weird quirk.
If you thought Forza Horizon 4 was bad, don’t even bother with NFS Unbound.
The gameplay is literally:
Be subjected to the worst soundtrack imaginable, with so much cursing even I, who is an auto mechanic in real life, was looking for a way to turn it off
Click “Play” in a safehouse, and click an item on the map
Suffer as your character makes the most cringe inducing, horrible attempts at dialogue readoffs imagineable (seriously, I hate literally every character in the game, cept the old black mechanic guy, he’s alright)
Get trapped in your car the entire drive to whatever you clicked on with the other characters in your car so they can virtue signal and talk about how evil tech corps and evil politicians are ruining the city (which is hilarious because all these characters are illegal street racers that regularly cause millions of damage in the city and multiple fatalities each race)
Then when you finally get to actually race, the physics feel like they were designed for touchscreen controls, same feeling of every NFS game since NFS 2015
All of this in the first hour.
The game is really not enjoyable. Whoever is at EA that keeps approving that physics model and forcing their virtue signalling into the game, stop it. Please. Its tone deaf, and nobody cares because it is a racing game. Racing has nothing to do with all that garbage.
The customization options aren’t even good. The only good thing about the game is the graphics and the fidelity of the sound effects. Thats it.
I actually don’t play TF2, I just am happy for the people that do that the game is still seeing updates. I wish some of the games I loved were supported still.