Sam Fisher lives on in our hearts. Hopefully one day he can live again. Not from Ubisoft though, their last like 4 games have been total irredeemable garbage.
Sims multiplayer sounds like it could be fun, but it is highly dependant on how that is implemented. The other “features” just sound like shareholder porn.
You aren’t losing 25% profit. The cost of your Unity Enterprise license that you pay once each year would increase by 25%. For ease of understanding, if your license previously cost you $100, now it would cost you $125. However, Unity has stated that this is negotiable and does not have a fixed price. It is possible that this price is calculated with many variable including number of employees that use Unity (seats), yearly revenue and expenses, and potentially other factors as well.
And again, for Unity Enterprise you would need to make a Unity game that makes more than $25 million per year.
A ~7% increase from $2040 to $2200 for a single yearly seat isn’t exactly a price hike, its barely a price walk. Even the Enterprise level, which increases by 25% (but is negotiable) isn’t that big of a jump when you put it into perspective.
Unity Pro yearly seats only need to be purchased if your game makes more than $200k in revenue (was previously $100k). If you made that much, you can most likely afford the $2200 per seat.
Unity Enterprise requires $25 MILLION in revenue. If you’re making that much money you can absolutely afford a 25% price increase on your Unity license.
To be fair, basic skills for being a human seem to have become a black art that only few can master. So expecting them to be responsible parents is actually probably a bit too high of an expectation. This isn’t an excuse to be a bad parent, of course.
Me too, its good to see it. I wanted to actually join in myself, but I didn’t want to take away OPs show, and I didn’t want this community to become people just posting daily screenshots of games they’re playing. So I opted to not join in.
But I enjoy seeing OP post these, even if I don’t agree or like every game choice.
Toxic Positivity is a phrase that doesn’t refer to gamers online behavior in game, but rather the way that some will violently defend a product or company from any criticism like they’re shilling. Like how gaming media and online forums were trying to villanize the people criticizing Concord before that spectacularly failed.
Its like you aren’t allowed to say something that isn’t positive about games anymore (not even negative, even neutral comments are taken as “negative” and must be silenced at all costs). I mean, certain games like Star Wars Outlaws, Concord, Assassin’s Creed Shadows, etc.
Kinda like how the average Lemmy user acts with Linux.
$200 extra for reflections between cars in GT7 or slightly better shadow resolution is not worth it IMO.
My PS5 already collects dust as it is, since there are next to no games that actually make use of its hardware that I cannot already buy on PC to run at higher settings.